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Currently Playing: Add Rain to Any Material β€” Puddles, Ripples, Drips (UE5, Surface Forge)

πŸ”΄[Store, Membership, and Socials]πŸ”΄ https://linktr.ee/arghanionprime πŸ”—Patreon https://www.patreon.com/c/arghanionspuzzlebox Everything you've built so far is the surface β€” Material surfaces, dirt, snow, displacement. This video is about what happens to it when the weather turns. Flip a few toggles and a dry scene comes alive: puddles pool in the hollows, ripples dance on them, raindrops pepper everything, water runs down the walls. And because weather sits on top of the whole layer system, it drops onto any surface you've already made β€” you don't rebuild a thing. What's covered: - Puddles that pool by height β€” water fills the low spots, stays off the high ground; plus overall Surface Wetness, rougher puddle edges, and a slope mask that keeps water off the steep faces - Ripples, droplets and drips β€” animated rings on the puddles, raindrop impacts across the whole surface (drizzle to downpour), and water running down angled faces - Painting weather where you want it β€” procedural default plus a painted override that add together, the same model as snow and mesh paint (vertex for the shared look, mesh paint per placement) - Why it "just works" on anything β€” weather only reads height and slope, so it composes with everything: painted snow AND rain, drifts AND puddles, all at once - The approach: master toggles and a couple of knobs each, then go explore It's not a different material β€” it's a condition you apply. ━━━━━━━━━━━━━━━━━━━━━━━ πŸ”— SURFACE FORGE ━━━━━━━━━━━━━━━━━━━━━━━ Get Surface Forge on Fab: https://www.fab.com/listings/9d27e228-5ee3-4bb5-a4a2-87ba386cb53a πŸ”— Discord support: https://discord.gg/tyKJYwnutr ━━━━━━━━━━━━━━━━━━━━━━━ πŸ“Ί MODULE 4 β€” DETAIL SYSTEMS ━━━━━━━━━━━━━━━━━━━━━━━ β–Ί Prep Meshes for Displacement: https://youtu.be/jyQCaCJ_eY8 β–Ί Displacement: Nanite vs POM: https://youtu.be/RPEvhresGAk β–Ί World-Aligned Textures: https://youtu.be/YyL8XiN5Q60 β–Ί Rain, Puddles & Weather (you are here) Next β€” Module 5: Scanned Assets & High-Detail Workflows: [LINK when live] Full series playlist: https://www.youtube.com/playlist?list=PL3h9_2VztKEGUaAZhacBoBLiK0Xh8FL86 ━━━━━━━━━━━━━━━━━━━━━━━ πŸ’¬ QUESTIONS? ━━━━━━━━━━━━━━━━━━━━━━━ Drop them in the comments. I read every one and they shape what gets covered in future videos. #SurfaceForge #UE5 #UnrealEngine πŸ’’You want to Support the Channel and get AWESOME Assets? Check out: https://www.thepixellab.net/vdb/ref/51/ πŸ’’Get the Cloud Forge here: https://www.fab.com/listings/944f23a3-d94e-4212-a0f2-454114c6d0f3 πŸ’’Get World Forge here: https://www.fab.com/listings/d1aed8d1-58c9-4ba3-ad9b-ab037a55df2b πŸ’’Get Surface Forge here: https://www.fab.com/listings/9d27e228-5ee3-4bb5-a4a2-87ba386cb53a πŸ”—Discord Support: https://discord.gg/tyKJYwnutr πŸ”΄ Subscribe for more free YouTube tips: https://www.youtube.com/c/ArghanionsPuzzlebox2021?sub_confirmation=1


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