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Curated by: Arghanion's Puzzlebox (435 videos)


Currently Playing: Unreal Engine Surface Forge Setup From Scratch

🔴[Store, Membership, and Socials]🔴 https://linktr.ee/arghanionprime 🔗Patreon https://www.patreon.com/c/arghanionspuzzlebox Surface Forge is a layered material system for Unreal Engine 5. This video walks you through getting it into your project, flipping the one project setting that trips everyone up on first launch, and creating your first material instance — so you're ready to start building real surfaces in the next videos. 🔗 Get Surface Forge: https://www.fab.com/listings/9d27e228-5ee3-4bb5-a4a2-87ba386cb53a This is Video 2 of Module 1 — Foundations. In about 10 minutes, you'll go from a blank project to a working Surface Forge material instance applied to a mesh in your scene. The one critical project setting we cover here is the difference between "AO works" and "AO silently doesn't" — get it right once, never debug it again. 📺 The full series playlist: https://www.youtube.com/watch?v=4A6Mcyxt-7A&list=PL3h9_2VztKEGUaAZhacBoBLiK0Xh8FL86 ⏱ What this video covers: 00:00 Intro 00:25 Getting Surface Forge into your project 01:00 Enabling Mesh Paint Plugin 01:55 Enabling Modeling Tools Plugin 02:23 Opening the Showcase Level 03:05 Enabling Ambient Occlusion AO Support 06:03 Testing Settings in the Material Instance 07:45 Creating your Own Material Instance 🧱 Topics covered: ✓ Migrating Surface Forge into a new or existing project ✓ Where the master Material Function lives in the folder structure ✓ Why Allow Static Lighting must be off for dynamic GI workflows ✓ Creating a Material Instance from the master ✓ Verifying your scene is ready (Skylight, lighting setup, error checks) 🔄 Continuing the series: The next videos in Module 1 cover the layer model (how Surface Forge thinks about base layers and modifiers) and how to build your first single-layer material end to end. By the end of Module 1 (~53 minutes total), you'll have a working layered material setup and a clear mental model for everything in the parameter UI. Module 2 picks up with proper texture setup — sRGB, sampler types, compression, building ORD packs from Megascans separates, and downscaling for performance. 💬 Hit a snag during setup? Drop a comment — every question helps shape what gets covered in follow-up videos. 💢You want to Support the Channel and get AWESOME Assets? Check out: https://www.thepixellab.net/vdb/ref/51/ 💢Get the Cloud Forge here: https://www.fab.com/listings/944f23a3-d94e-4212-a0f2-454114c6d0f3 💢Get World Forge here: https://www.fab.com/listings/d1aed8d1-58c9-4ba3-ad9b-ab037a55df2b 💢Get Surface Forge here: https://www.fab.com/listings/9d27e228-5ee3-4bb5-a4a2-87ba386cb53a 🔗Discord Support: https://discord.gg/tyKJYwnutr 🔴 Subscribe for more free YouTube tips: https://www.youtube.com/c/ArghanionsPuzzlebox2021?sub_confirmation=1 #SurfaceForge #UnrealEngine #UE5 #GameDev #TutorialSeries


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