Watch and track your favorite playlist.
Curated by: Arghanion's Puzzlebox (462 videos)
π΄[Store, Membership, and Socials]π΄ https://linktr.ee/arghanionprime The ship can be boarded; now it can be loaded. In Part 6 the character gets a Physics Handle: look at any crate, press E and it lifts off the floor and follows your gaze, bumping into things on the way. E again drops it. Then the ship gets a cargo bay with a lid, and closing the lid is what turns a box in a box into cargo that flies with you. Two ideas run the episode. A Physics Handle is a spring between your hand and a physics body: you tell it where you want the object every frame and physics does the rest, which is why the crate swings, has weight, and never clips through a wall. And cargo is not a class, it's a label β any mesh that simulates physics and carries one actor tag is cargo, so there is no crate Blueprint at all and the character never learns what it's holding. What's covered: - **Cargo is a label** β Simulate Physics plus one actor tag, and every mesh in your pack is one checkbox away from being cargo - One trace from the eyes per frame: the tag is the *permission*, Is Simulating Physics is the *ability* - Grab at location with rotation, then set the handle's target every frame β no attach, no teleport - One key: E toggles the lid if you're looking at one, drops if you're carrying, otherwise picks up - **The on-foot HUD** β two bound lines, [E] and [F], because you can be holding a crate at the ship's door - Prompts belong to the player, not the world: the 3D sign from Part 5 is gone for good - **The cargo bay** β six cubes, a trigger and a lid; dropping a box in it is just dropping a box - Why the drop can't stow: release over the open bay and the crate froze in midair - Stow *before* the lid moves, or a kinematic lid meets a simulating crate and launches the whole ship across the map - What's inside the ship belongs to the ship: physics off, attach to the floor β because the flight model *sets* velocity, a loose crate simply gets left behind - Auto Weld off or the crate sinks through the floor; then the bay blocks its own hull and the ship spins β so the bay gets its own object channel and the hull ignores exactly that - Never ignore a channel the world uses: ignoring WorldDynamic dropped the ship straight through the ground - Generate Overlap Events and Use CCD: both missing give the same symptom, "the crate flies out on a hard landing" - The spring arm ignores its own actor but not your cargo β one line makes a stowed crate invisible to the camera - Actor tag for the crate, component tag for the lid, and the one-way trap between them 100% Blueprint. No C++ and no third-party plugins. βββββββββββββββββββββββ β± CHAPTERS βββββββββββββββββββββββ 0:00 Intro 01:20 New Mapping for Cargo Manipulation 03:13 Object Setup (Pickup) 05:40 Integrating the first Function / Action 16:50 Stowing Function 22:35 Cargo Hold - Walls & Floor 26:50 Unstowing Function 28:40 Defining Cargo Box 30:50 Stow All Cargo Check Function 35:10 Unstowing Cargo Function 38:52 Carry Cargo Function 40:20 Drop Cargo Function 41:10 Interaction Function 43:20 Scanning for Overlapping with the Ship Function 49:10 Initial testing 56:56 Flight Testing - Stowing Issues 59:10 Basic Hud 01:07:00 Canvas Build 01:13:40 Final Testing 01:18:00 Greatest Glitch - and Outro βββββββββββββββββββββββ βΆ THE SERIES βββββββββββββββββββββββ Part 1 β The pawn & it flies: https://youtu.be/MStF72RNgjQ Part 2 β Aim to steer & a reactive camera: https://youtu.be/k-mKmtDW1kA Part 3 β Take off, gear & auto-land: https://youtu.be/g3ARBObauBk Part 4 β Boost & the UMG HUD: https://youtu.be/74DHyX06l40 Part 5 β Getting in and out: https://youtu.be/3NCLwyTo29U Full series playlist: https://www.youtube.com/playlist?list=PLMYpImp-rgLI βββββββββββββββββββββββ π ARGHANION FLIGHT SYSTEM (100% FREE) βββββββββββββββββββββββ Get it free on Fab: https://www.fab.com/listings/62a69df5-b447-415d-8d91-82f9f1a46894 Get it free on Patreon: https://www.patreon.com/arghanionspuzzlebox/posts/free-arghanions-169535526 π§ Discord support: https://discord.gg/tyKJYwnutr π΄ [Store, Membership, and Socials] π΄ https://linktr.ee/arghanionprime βββββββββββββββββββββββ π EXPAND YOUR UNIVERSE βββββββββββββββββββββββ βΊ Fill your space with asteroids with Asteroid Field: https://www.fab.com/listings/4adc913b-72cb-4423-b5d3-3fb4c3baeb58 βΊ Paint the sky with volumetric nebulae with Nebula Forge: https://www.fab.com/listings/182b87e8-5753-413f-85ad-981df0fb6ecb βΊ Give your ship a world to fly to with the FREE Planet Project: https://www.fab.com/listings/fc591129-a147-4684-acbb-38a990e30c3a βΊ Build a station to dock with using Space Station Simulation: https://www.fab.com/listings/34eb8bb1-733b-447e-a2e9-88d088535dca #ArghanionFlightSystem #UE5 #UnrealEngine #Blueprint #GameDev π΄ Subscribe for more free YouTube tips: https://www.youtube.com/c/ArghanionsPuzzlebox2021?sub_confirmation=1