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Currently Playing: UE5 Spaceship Tutorial – Boost, Camera Shake & a Real HUD | Part 4

πŸ”΄[Store, Membership, and Socials]πŸ”΄ https://linktr.ee/arghanionprime Four parts in, the ship flies, aims, lands and taxis β€” and you still can't see a single number it's running on. Part 4 closes both ends of that: Shift gives you a boost you can feel, and a HUD in the screen corners finally shows you the state machine we've been building since Part 1. What makes this episode great is that nothing in it invents a new rule. Boost writes no flight code at all β€” it pushes three factors and one camera shake into the two hubs from Parts 1 and 2, so the speed cap triples, the ramp quadruples and the turn rate halves without a line of new physics. The HUD adds no logic either: nine small functions, each asking the ship for a value it already knows. It never re-implements the ship's rules, which is why the one test the HUD needs β€” am I clear to land? β€” lives on the ship, and the HUD only calls it. What's covered: - **Boost: held isn't active** β€” Shift held is an input; active is a decision remade every frame from five conditions - The charge refills only while Shift is released, or boost flickers on and off every single frame - Three factors and one effect: cap Γ—3, ramp Γ—4, turn Γ—0.5, and a camera shake while it's running - When boost ends the cap drops under you, and Part 3's bleed rule catches it like it caught the gear - **The HUD, the UMG way** β€” anchors and padding do the job a Canvas HUD makes you do in arithmetic - LandingState: one line trace, four tests, and seven messages in priority order from LANDED to READY - Nine property bindings, one rule β€” a binding is just a function returning the value the property wants - Bindings run every frame, so the line trace is called once in Tick and two bindings read the result - `Γ— 0.036` on speed, because Unreal's unit is the centimetre β€” miss it and cruise reads 11,400 - Forget Expose on Spawn and Ship is None, so every binding quietly logs Accessed None - The bug that cost me an evening: a dead widget Tick blanks the landing line and nothing else 100% Blueprint. No C++ and no third-party plugins. ━━━━━━━━━━━━━━━━━━━━━━━ ⏱ CHAPTERS ━━━━━━━━━━━━━━━━━━━━━━━ 0:00 Intro β€” where Part 3 left off 01:20 Adding a Boost Key Mapping and Control 02:11 Boost Function 17:42 Testing the Boost 21:23 Creating and defining the HUD Widget 46:04 HUD Designer 01:00:00 Hud Testing 01:05:00 Outro ━━━━━━━━━━━━━━━━━━━━━━━ β–Ά THE SERIES ━━━━━━━━━━━━━━━━━━━━━━━ Part 1 β€” The pawn & it flies: https://youtu.be/MStF72RNgjQ Part 2 β€” Aim to steer & a reactive camera: https://youtu.be/k-mKmtDW1kA Part 3 β€” Take off, gear & auto-land: https://youtu.be/g3ARBObauBk Full series playlist: https://www.youtube.com/playlist?list=PLMYpImp-rgLI ━━━━━━━━━━━━━━━━━━━━━━━ πŸ”— ARGHANION FLIGHT SYSTEM (100% FREE) ━━━━━━━━━━━━━━━━━━━━━━━ Get it free on Fab: https://www.fab.com/listings/62a69df5-b447-415d-8d91-82f9f1a46894 Get it free on Patreon: https://www.patreon.com/arghanionspuzzlebox/posts/free-arghanions-169535526 πŸ”§ Discord support: https://discord.gg/tyKJYwnutr πŸ”΄ [Store, Membership, and Socials] πŸ”΄ https://linktr.ee/arghanionprime Every step of this series is in the project as its own playable level. Open the S6 or S7 level, press Play, and see exactly where the build stands at that point in the video β€” then keep going, or jump straight to the part you need. ━━━━━━━━━━━━━━━━━━━━━━━ 🌌 EXPAND YOUR UNIVERSE ━━━━━━━━━━━━━━━━━━━━━━━ β–Ί Fill your space with asteroids with Asteroid Field: https://www.fab.com/listings/4adc913b-72cb-4423-b5d3-3fb4c3baeb58 β–Ί Paint the sky with volumetric nebulae with Nebula Forge: https://www.fab.com/listings/182b87e8-5753-413f-85ad-981df0fb6ecb β–Ί Give your ship a world to fly to with the FREE Planet Project: https://www.fab.com/listings/fc591129-a147-4684-acbb-38a990e30c3a β–Ί Build a station to dock with using Space Station Simulation: https://www.fab.com/listings/34eb8bb1-733b-447e-a2e9-88d088535dca ━━━━━━━━━━━━━━━━━━━━━━━ πŸ’¬ QUESTIONS? ━━━━━━━━━━━━━━━━━━━━━━━ Drop them in the comments. I read every one and they shape what gets covered in future videos. #ArghanionFlightSystem #UE5 #UnrealEngine #Blueprint #GameDev πŸ’’Get the Cloud Forge here: https://www.fab.com/listings/944f23a3-d94e-4212-a0f2-454114c6d0f3 πŸ’’Get World Forge here: https://www.fab.com/listings/d1aed8d1-58c9-4ba3-ad9b-ab037a55df2b πŸ’’Get Surface Forge here: https://www.fab.com/listings/9d27e228-5ee3-4bb5-a4a2-87ba386cb53a πŸ”΄ Subscribe for more free YouTube tips: https://www.youtube.com/c/ArghanionsPuzzlebox2021?sub_confirmation=1


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