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Curated by: Arghanion's Puzzlebox (435 videos)
🔴[Store, Membership, and Socials]🔴 https://linktr.ee/arghanionprime 🔗Patreon https://www.patreon.com/c/arghanionspuzzlebox Unlock next-level decals in Unreal Engine 5 with advanced Triplanar Mapping + POM! In this tutorial, we build a fully-featured triplanar decal system that lets you project textures onto any surface without stretching, warping, or distortion. Whether you're working on rocks, cliffs, curved geometry, or complex environments, this method gives you perfect results every time. We’ll cover: ✔ How triplanar projection works and why it fixes stretched decals ✔ Building a clean UV setup with rotation, offsets, and scaling ✔ Blending the three projections using world normals ✔ Creating a fully controllable Decal Triplanar Material Function ✔ Properly blending base color and normals ✔ How to make decals wrap seamlessly around any shape ✔ Tips for performance and material optimization By the end, you’ll have a production-ready triplanar decal shader that you can drop into any project — perfect for creating believable wear and tear, dirt, graffiti, cracks, leaks, and any surface-attached detail. 💢You want to Support the Channel and get AWESOME Assets? Check out: https://www.thepixellab.net/vdb/ref/51/ 💢Get the Cloud Forge here: https://www.fab.com/listings/944f23a3-d94e-4212-a0f2-454114c6d0f3 💢Get World Forge here: https://www.fab.com/listings/d1aed8d1-58c9-4ba3-ad9b-ab037a55df2b 💢Get Surface Forge here: https://www.fab.com/listings/9d27e228-5ee3-4bb5-a4a2-87ba386cb53a 🔗Discord Support: https://discord.gg/tyKJYwnutr 🔴 Subscribe for more free YouTube tips: https://www.youtube.com/c/ArghanionsPuzzlebox2021?sub_confirmation=1 00:00 Intro 01:38 Presenting the FIx 03:51 Creating our Material Shader 05:28 Triplanar Input 08:09 Expanding Axis Controls 14:11 Setting up the Material Function and Textures 15:55 Merging the Triplanar Projection into one Output 22:10 Testing out the Setup & Fixing issues 24:59 Final Adjustments 28:15 Outro