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Currently Playing: Stop Hard Edges Tearing Under Displacement β€” Blender Edge Mask & Chamfer (UE5)

πŸ”΄[Store, Membership, and Socials]πŸ”΄ https://linktr.ee/arghanionprime πŸ”—Get the Addon from here https://www.patreon.com/arghanionspuzzlebox/posts/surface-forge-1-157609655?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Displacement looks incredible on rock and dirt β€” but point it at anything with hard edges and the corners melt, bulge and tear. Here's the thing: that's not a Surface Forge bug, or even an Unreal one. It's how displacement works in every renderer, so the fix belongs in the mesh, not the material. This video shows two one-click ways to make any hard-surface mesh displacement-safe in Blender, using a free add-on. What's covered: - Why hard edges tear under displacement β€” how normals are the culprit - Method A β€” paint a vertex-colour edge mask: non-destructive, adds zero geometry, and Surface Forge reads it via "Use Displacement Mask?" (on the Alpha channel, out of the way of your R/G/B blend painting) - Method B β€” chamfer the sharp edges: adds a few polys, but works in any renderer, mask or not - Angle Threshold + Falloff (Rings & Curve) so displacement eases back from the edge instead of a hard cut - Which fix to reach for, per asset - Exporting displacement-ready to Unreal β€” the vertex mask rides along inside the mesh Fix the mesh in Blender, and displacement just works. ━━━━━━━━━━━━━━━━━━━━━━━ ⏱ CHAPTERS ━━━━━━━━━━━━━━━━━━━━━━━ 00:00 Intro 01:10 Why edges tear and how 01:54 Get the Addon for FREE 03:51 Addon Explanation - with GRAPHICS 08:50 Using it in Blender 14:22 Importing in Unreal Engine 5 21:40 using it with Complex Meshes 25:46 Outro ━━━━━━━━━━━━━━━━━━━━━━━ πŸ”— SURFACE FORGE ━━━━━━━━━━━━━━━━━━━━━━━ Get Surface Forge on Fab: https://www.fab.com/listings/9d27e228-5ee3-4bb5-a4a2-87ba386cb53a Free Blender edge tool ([TOOL NAME]): [DOWNLOAD LINK] πŸ”— Discord support: https://discord.gg/tyKJYwnutr ━━━━━━━━━━━━━━━━━━━━━━━ πŸ“Ί MODULE 4 β€” DETAIL SYSTEMS ━━━━━━━━━━━━━━━━━━━━━━━ β–Ί Prep Meshes for Displacement (you are here) β–Ί Next β€” Displacement: Nanite Tessellation vs POM: [LINK when live] Full series playlist: https://www.youtube.com/playlist?list=PL3h9_2VztKEGUaAZhacBoBLiK0Xh8FL86 ━━━━━━━━━━━━━━━━━━━━━━━ πŸ’¬ QUESTIONS? ━━━━━━━━━━━━━━━━━━━━━━━ Drop them in the comments. I read every one and they shape what gets covered in future videos. #SurfaceForge #UE5 #UnrealEngine πŸ’’You want to Support the Channel and get AWESOME Assets? Check out: https://www.thepixellab.net/vdb/ref/51/ πŸ’’Get the Cloud Forge here: https://www.fab.com/listings/944f23a3-d94e-4212-a0f2-454114c6d0f3 πŸ’’Get World Forge here: https://www.fab.com/listings/d1aed8d1-58c9-4ba3-ad9b-ab037a55df2b πŸ’’Get Surface Forge here: https://www.fab.com/listings/9d27e228-5ee3-4bb5-a4a2-87ba386cb53a πŸ”—Discord Support: https://discord.gg/tyKJYwnutr πŸ”΄ Subscribe for more free YouTube tips: https://www.youtube.com/c/ArghanionsPuzzlebox2021?sub_confirmation=1


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