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Currently Playing: UE5 Tutorial – Board a Ship, Bail Out Mid-Flight, No C++ | Part 5

πŸ”΄[Store, Membership, and Socials]πŸ”΄ https://linktr.ee/arghanionprime For four parts you *were* the ship. In Part 5 the world gets a person: walk up to the parked ship, press F to take the pilot's seat, press F again and you're back on your feet at the door you came in by. It works as a standalone tutorial too β€” if you want a character to get into and out of *any* vehicle in UE5, this is the whole mechanism, and none of it cares that the vehicle happens to fly. The idea that holds the episode together is that possession is a hand-over: one controller, two pawns. Getting in is `Possess` one way, getting out is `Possess` the other, and the flight system doesn't change by a single node β€” because nothing we built in Parts 1–4 ever asked *who* was flying, only that somebody was. The one thing that has to move is the input: whoever gets possessed loads its own keys, in `Event Possessed`, not in `BeginPlay`. What's covered: - **One controller, two pawns** β€” the game mode spawns a person, the ship stops grabbing player 0 - Why the mapping context goes in Event Possessed, and why you Clear All Mappings first - F in both contexts: same key, "get in" on foot and "get out" in the cockpit, decided by which pawn you are - Board: four lines to put someone in a chair β€” stop their legs, hide them, collision off, hand over the controller - The entry box and the exit point share coordinates, so the door you walk in by is the door you're put out of - Yaw-only on the way out, or you step out of a banked turn standing at 40Β° - **Bail out through the belly, not the door** β€” a character capsule is an infinite-mass wall to a physics hull, and forward exits were stopping the ship dead while reverse exits coasted; that asymmetry was the tell - Leave with the ship's momentum: one Launch Character, and why it must come *after* Set Movement Mode - The ship reads its own speed when you sit down β€” dot the velocity onto the nose and that's your throttle, so re-boarding a drifting ship never lurches - Tick gating: an unboarded ship should not run a line trace every frame for nobody - Remove from Parent with an Is Valid guard, or every ship you never boarded logs Accessed None - Only Jump works after you get out? Clear All Mappings means one context is now your *entire* on-foot scheme 100% Blueprint. No C++ and no third-party plugins. ━━━━━━━━━━━━━━━━━━━━━━━ ⏱ CHAPTERS ━━━━━━━━━━━━━━━━━━━━━━━ 0:00 Intro β€” you were the ship; now the world gets a person 00:30 FPS Template 01:20 Preparing Ship for Possession 05:00 Input Action Setup 07:40 Setting up the Possession Event 09:40 Boarding Function 16:30 Initializing the Boarding System 19:50 Exit Request Function 25:43 Linking the Event Graph 29:30 Ejecting out of the Ship in Flight 33:10 Final check and Outro ━━━━━━━━━━━━━━━━━━━━━━━ β–Ά THE SERIES ━━━━━━━━━━━━━━━━━━━━━━━ Part 1 β€” The pawn & it flies: https://youtu.be/MStF72RNgjQ Part 2 β€” Aim to steer & a reactive camera: https://youtu.be/k-mKmtDW1kA Part 3 β€” Take off, gear & auto-land: https://youtu.be/g3ARBObauBk Part 4 β€” Possessing and exiting the Ship: https://youtu.be/74DHyX06l40 Full series playlist: https://www.youtube.com/playlist?list=PLMYpImp-rgLI ━━━━━━━━━━━━━━━━━━━━━━━ πŸ”— ARGHANION FLIGHT SYSTEM (100% FREE) ━━━━━━━━━━━━━━━━━━━━━━━ Get it free on Fab: https://www.fab.com/listings/62a69df5-b447-415d-8d91-82f9f1a46894 Get it free on Patreon: https://www.patreon.com/arghanionspuzzlebox/posts/free-arghanions-169535526 πŸ”§ Discord support: https://discord.gg/tyKJYwnutr πŸ”΄ [Store, Membership, and Socials] πŸ”΄ https://linktr.ee/arghanionprime Every step of this series is in the project as its own playable level. Open the S6 or S7 level, press Play, and see exactly where the build stands at that point in the video β€” then keep going, or jump straight to the part you need. ━━━━━━━━━━━━━━━━━━━━━━━ 🌌 EXPAND YOUR UNIVERSE ━━━━━━━━━━━━━━━━━━━━━━━ β–Ί Fill your space with asteroids with Asteroid Field: https://www.fab.com/listings/4adc913b-72cb-4423-b5d3-3fb4c3baeb58 β–Ί Paint the sky with volumetric nebulae with Nebula Forge: https://www.fab.com/listings/182b87e8-5753-413f-85ad-981df0fb6ecb β–Ί Give your ship a world to fly to with the FREE Planet Project: https://www.fab.com/listings/fc591129-a147-4684-acbb-38a990e30c3a β–Ί Build a station to dock with using Space Station Simulation: https://www.fab.com/listings/34eb8bb1-733b-447e-a2e9-88d088535dca ━━━━━━━━━━━━━━━━━━━━━━━ πŸ’¬ QUESTIONS? ━━━━━━━━━━━━━━━━━━━━━━━ Drop them in the comments. I read every one and they shape what gets covered in future videos. #ArghanionFlightSystem #UE5 #UnrealEngine #Blueprint #GameDev πŸ’’Get the Cloud Forge here: https://www.fab.com/listings/944f23a3-d94e-4212-a0f2-454114c6d0f3 πŸ’’Get World Forge here: https://www.fab.com/listings/d1aed8d1-58c9-4ba3-ad9b-ab037a55df2b πŸ’’Get Surface Forge here: https://www.fab.com/listings/9d27e228-5ee3-4bb5-a4a2-87ba386cb53a πŸ”΄ Subscribe for more free YouTube tips: https://www.youtube.com/c/ArghanionsPuzzlebox2021?sub_confirmation=1


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