Remaking Hollow Knight in Godot 4.4

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Curated by: Jean Makes Games (11 videos)


Currently Playing: Remaking Hollow Knight Soul bar mechanic

Episode of remaking Hollow Knight in Godot. Today we are remaking the soul bar mechanic. Like & subscribe! :) Asset: https://jeanmakesgames.itch.io/remaking-hollow-knight-in-godot-44 Courses: Create a 2D procedurally generated Roguelite in Unity 6.2: https://www.udemy.com/course/create-a-2d-procedurally-generated-roguelite-in-unity-62/?referralCode=94ED0D7B66081F56A1B9 Create a 2D isometric game in Godot 4.3: https://www.udemy.com/course/create-a-2d-isometric-game-in-godot-engine-43/?referralCode=9D2650FC9DFB11107027 Create a 2D procedurally generated roguelite in Godot 4.4: https://www.udemy.com/course/create-a-procedurally-generated-2d-roguelike-in-godot-4/?referralCode=916C8DF21528A8F7CB65 Wishlist my game Lone Knight on steam: https://store.steampowered.com/app/2211930/Lone_Knight/ Timeline: 00:00 Introduction 01:18 Updating to Godot 4.6 02:00 Importing the asset 03:00 Creating the soul bar 04:50 Coding the logic to display the amount of soul 08:24 Refilling the soul bar when we hit the enemy 12:42 Outro


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