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Curated by: Jean Makes Games (11 videos)
I'm remaking hollow knight using Godot 4.4, in this first episode we are focusing on creating the player movement, animations, flipping the player, adding gravity and a simple ground. Assets: https://jeanmakesgames.itch.io/remaking-hollow-knight-in-godot-44 My game Lone Knight: https://store.steampowered.com/app/2211930/Lone_Knight My course: Create a 2D Isometric game in Godot 4.3: Course: https://www.udemy.com/course/create-a-2d-isometric-game-in-godot-engine-43/?referralCode=9D2650FC9DFB11107027 Coupon code: GODOTFEB2025 2D Procedurally generated Roguelike in Godot 4.2: Course: https://www.udemy.com/course/create-a-procedurally-generated-2d-roguelike-in-godot-4/?referralCode=916C8DF21528A8F7CB65 Coupon Code: GODOTFEB2025 Create a 2D RPG and a 3D game in Godot 4: Course: https://www.udemy.com/course/create-a-2d-rpg-and-a-3d-game-in-godot-42/?referralCode=0C437E1BDFC8CADEF0B8 Coupon Code: GODOTFEB2025 TIMELINE: 00:00 Intro 00:56 Using godot 4.4 01:48 Importing the asset 02:05 Creating the player node 02:34 Why I am not using animated sprite 03:28 Removing the blurryness of the pixel art 04:12 Creating the animations 06:28 Create the player script 10:35 Saving the player scene 10:51 Creating the node level 11:00 Create the camera 11:10 Adjusting the size of the camera 11:52 Testing the code 12:14 Calling the animations 13:16 Flipping the player 15:38 The new game viewport of godot 4.4 16:08 Creating a simple ground 17:31 Adding gravity 18:14 Adjusting the collision shape of the player 18:59 Outro