Remaking Hollow Knight in Godot 4.4

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Curated by: Jean Makes Games (11 videos)


Currently Playing: Remaking hollow knight in Godot 4.4 || 2 || Variable jump and double jump

I'm remaking hollow knight using Godot 4.4, in this second episode we are focusing on creating the variable jump height of Hollow Knight as well as the double jump. Assets: https://jeanmakesgames.itch.io/remaking-hollow-knight-in-godot-44 My game Lone Knight: https://store.steampowered.com/app/2211930/Lone_Knight My course: Create a 2D Isometric game in Godot 4.3: Course: https://www.udemy.com/course/create-a-2d-isometric-game-in-godot-engine-43/?referralCode=9D2650FC9DFB11107027 Coupon code: GODOTFEB2025 2D Procedurally generated Roguelike in Godot 4.2: Course: https://www.udemy.com/course/create-a-procedurally-generated-2d-roguelike-in-godot-4/?referralCode=916C8DF21528A8F7CB65 Coupon Code: GODOTFEB2025 Create a 2D RPG and a 3D game in Godot 4: Course: https://www.udemy.com/course/create-a-2d-rpg-and-a-3d-game-in-godot-42/?referralCode=0C437E1BDFC8CADEF0B8 Coupon Code: GODOTFEB2025 TIMELINE: 00:00 Intro 00:29 Organizing the code with category 02:27 Create the jump function 05:10 Double jump 06:25 Cancelling the jump 09:40 Explaining the weight in the lerp function 10:36 Limiting the double jump mid-air 11:03 Calling the jump and fall animation 12:25 Outro


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