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Curated by: Jean Makes Games (11 videos)
Episode 7 of my Remaking Hollow Knight serie, we focus on the sword today. This is the first of different video about sword attack in Hollow knight, so like and subscribe! :) Assets: https://jeanmakesgames.itch.io/remaking-hollow-knight-in-godot-44 My game Lone Knight: https://store.steampowered.com/app/2211930/Lone_Knight My course: Create a 2D Isometric game in Godot 4.3: Course: https://www.udemy.com/course/create-a-2d-isometric-game-in-godot-engine-43/?referralCode=9D2650FC9DFB11107027 2D Procedurally generated Roguelike in Godot 4.2: Course: https://www.udemy.com/course/create-a-procedurally-generated-2d-roguelike-in-godot-4/?referralCode=916C8DF21528A8F7CB65 Create a 2D RPG and a 3D game in Godot 4: Course: https://www.udemy.com/course/create-a-2d-rpg-and-a-3d-game-in-godot-42/?referralCode=0C437E1BDFC8CADEF0B8 TIMELINE: 00:00 Intro 00:44 Creating the sword attack 01:36 Create the sword collider 03:50 Disabling the sword collider 04:46 Creating the input for our sword attack 05:58 Create a new parameter to trigger the sword animation 06:34 Calling the sword animation through code 07:25 Create a function to reset is_attacking 07:42 Calling my reset state function in the animation player 08:20 Creating the input function to trigger our attack 09:17 Outro