A short-form series on historical and contemporary color wheels, and why they were built. Each episode discusses what problem a color wheel (or wheels) tried to solve, who made it, and what it gets right or wrong. We end up covering a lot of color theory ground in the process! New episodes every Wednesday.
Curated by: Color Nerd (24 videos)
RGB color wheels space their hues evenly around an additive triangle. That's how the HSL (hue, saturation lightness) wheel works... but that's not how human perception works. In 2014, Warren Mars decided to fix it by brute force. Warren Mars built the Martian Color Wheel to correct two known problems in the HSL colorspace: uneven perceptual spacing between hues, and the Abney Effect — a hue shift that happens when colors are lightened on screen. He did it by eye, swatch by swatch. It's a remarkable project, and a window into how hard perceptual color problems actually are to solve. Mars also creatively named every color in his system to be human-friendly. This is episode 8 of Color Wheel Wednesday. Suggest the next color wheel in the comments! Links: Martian Color Wheel — https://warrenmars.com/visual_art/theory/colour_wheel/colour_wheel.htm HSLuv — https://www.hsluv.org/ OKLCH / Oklab — https://bottosson.github.io/posts/oklab/