A short-form series on the color wheels you've never heard of, and why they were built. Each episode covers one wheel: what problem it was solving, who made it, and what it gets right or wrong. New episodes every Wednesday.
Curated by: Color Nerd (18 videos)
RGB color wheels space their hues evenly around an additive triangle. That's how the HSL (hue, saturation lightness) wheel works... but that's not how human perception works. In 2014, Warren Mars decided to fix it by brute force. Warren Mars built the Martian Color Wheel to correct two known problems in the HSL colorspace: uneven perceptual spacing between hues, and the Abney Effect — a hue shift that happens when colors are lightened on screen. He did it by eye, swatch by swatch. It's a remarkable project, and a window into how hard perceptual color problems actually are to solve. Mars also creatively named every color in his system to be human-friendly. This is episode 8 of Color Wheel Wednesday. Suggest the next color wheel in the comments! Links: Martian Color Wheel — https://warrenmars.com/visual_art/theory/colour_wheel/colour_wheel.htm HSLuv — https://www.hsluv.org/ OKLCH / Oklab — https://bottosson.github.io/posts/oklab/