1 hp solo honour run

Baldur's Gate 3 | patch 6 | 1hp mod challenge

Curated by: kaly (35 videos)


Currently Playing: No-Hit 1 HP solo honour run | The Hitless Wizard challenge | act 3 start | full VoD part 19

Will upload the full VODs of this successful run. I've completed the challenge on the 10th of April 2025. _________________________________________________________________________________________________ Timestamps: 00:00 start of the stream 02:45 continuing the run 01:02:30 coming back to House of Hope 01:04:15 Haarlep 01:05:52 fighting Haarlep 01:07:22 hardest check in this challenge (failed) I decided to come back for it another time 01:14:56 heading to Sarevok 01:17:37 preparing the fight against Sarevok 01:30:08 Sarevok fight 02:03:17 collecting Urns for Mystic Carrion 02:20:19 destroying the Urns 02:28:19 Mystic Carrion prep 02:30:42 Mystic Carrion fight 02:46:57 some Gale story progress _________________________________________________________________________________________________ my ruleset: • using a mod to reduce health to 1 HP (Aid wont work but temporary hitpoints are allowed) • solo honour → so no summons, companions, or any character you can control or call/summon for help is allowed to do damage or help the main character in any way or form in a fight or for buff abuse (except opening the portal to the elder brain in the end fight is accepted) • no respec → prevents cheesing the fights by changing the classes • no barrelmancy → no stacking of barrels or explosives on purpose. It is allowed to use the environment. So, if there’s a barrel you are allowed to use it (f. ex. in the Zentharim hideout) • no additional tadpoles → not lvling any illithid powers or not using any illithid abilities • all bosses → Attempting all fights which includes enemies with legendary moves. • Not using any Extension Items → just using the base game with no extra items like the Shapeshifter Helmet or early Hill Giant Strength elixir • trying to save all companions and finish their quest • no scrolls → not allowed to use or learn them • no multiclass • act locked → can't switch in between acts (no backtracking). I'm considering the crèche area as their own region. _________________________________________________________________________________________________ build: aiming for lvl 12 divination wizard 1st feat at lvl 4 is moderately armoured + 1 DEX 2nd feat at lvl 8 is Weapon Master 3rd feat at lvl 12 is Dual Wielder Ethel's boon + 1 INT Mirror or Loss + 2 INT STR 8 || DEX 16 || CON 8 || INT 17 || WIS 10 || CHA 14


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