Baldur's Gate 3 | patch 6 | 1hp mod challenge
Curated by: kaly (35 videos)
Will upload the full VODs of this successful run. I've completed the challenge on the 10th of April 2025. Timestamps: 00:00 start of stream 03:27 starting the game 08:46 getting the gith egg 12:48 gith training room 26:18 Ghustil 56:36 clearing the crèche 03:56:13 yeeting W'wargaz off the bridge 04:02:24 clearing the adds 04:06:49 Vlaakith 04:25:49 Kobolds 04:48:39 Eagles 05:02:08 Blood of Lathander 05:11:40 Death Shepherds full ruleset (cause just no-hit would be boring): • using a mod to reduce health to 1 HP (Aid wont work but temporary hitpoints are allowed) • solo honour → so no summons, companions, or any character you can control or call/summon for help is allowed to do damage or help the main character in any way or form in a fight or for buff abuse (except opening the portal to the elder brain in the end fight is accepted) • no respec → prevents cheesing the fights by changing the classes • no barrelmancy → no stacking of barrels or explosives on purpose. It is allowed to use the environment. So, if there’s a barrel you are allowed to use it (f. ex. in the Zentharim hideout) • no additional tadpoles → not lvling any illithid powers or not using any illithid abilities • all bosses → Attempting all fights which includes enemies with legendary moves. • Not using any Extension Items → just using the base game with no extra items like the Shapeshifter Helmet or early Hill Giant Strength elixir • trying to save all companions and finish their quest • no scrolls → not allowed to use or learn them • no multiclass • act locked → can't switch in between acts (no backtracking). I'm considering the crèche area as their own region. build: aiming for lvl 12 divination wizard 1st feat at lvl 4 is moderately armoured + 1 DEX STR 8 || DEX 16 || CON 8 || INT 17 || WIS 10 || CHA 14 Catch my next live stream on twitch: https://www.twitch.tv/kalynani