1 hp solo honour run

Baldur's Gate 3 | patch 6 | 1hp mod challenge

Curated by: kaly (35 videos)


Currently Playing: No-Hit 1 HP solo honour run | The Hitless Wizard challenge | act 3 start | full VoD part 14

Will upload the full VODs of this successful run. I've completed the challenge on the 10th of April 2025. _________________________________________________________________________________________________ Timestamps: 00:00 start of the stream 07:41 continuing the run 17:46 Isobel dialogue when Aylin is dead 29:12 clearing some leftover enemies 01:00:58 game crash 01:06:35 redoing the lost progress 01:54:28 heading to Baldur's Gate 02:23:15 Gith invading camp 02:26:35 entering the Prism 02:31:49 saving Emperor's a** 02:57:07 Rivington 03:19:15 circus 03:59:18 Orin Lens 04:04:34 Ironhand gnomes 04:37:08 investigation Lorgan's case 04:56:03 entering Wyrm' s Rock 05:03:42 completing trials to access Ansur 05:11:25 lvl 11 _________________________________________________________________________________________________ my ruleset: • using a mod to reduce health to 1 HP (Aid wont work but temporary hitpoints are allowed) • solo honour → so no summons, companions, or any character you can control or call/summon for help is allowed to do damage or help the main character in any way or form in a fight or for buff abuse (except opening the portal to the elder brain in the end fight is accepted) • no respec → prevents cheesing the fights by changing the classes • no barrelmancy → no stacking of barrels or explosives on purpose. It is allowed to use the environment. So, if there’s a barrel you are allowed to use it (f. ex. in the Zentharim hideout) • no additional tadpoles → not lvling any illithid powers or not using any illithid abilities • all bosses → Attempting all fights which includes enemies with legendary moves. • Not using any Extension Items → just using the base game with no extra items like the Shapeshifter Helmet or early Hill Giant Strength elixir • trying to save all companions and finish their quest • no scrolls → not allowed to use or learn them • no multiclass • act locked → can't switch in between acts (no backtracking). I'm considering the crèche area as their own region. _________________________________________________________________________________________________ build: aiming for lvl 12 divination wizard 1st feat at lvl 4 is moderately armoured + 1 DEX 2nd feat at lvl 8 is Weapon Master Ethel's boon + 1 INT STR 8 || DEX 16 || CON 8 || INT 17 || WIS 10 || CHA 14 Catch my next live stream on twitch: https://www.twitch.tv/kalynani


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