1 hp solo honour run

Baldur's Gate 3 | patch 6 | 1hp mod challenge

Curated by: kaly (36 videos)


Currently Playing: No-Hit 1 HP solo honour run | The Hitless Wizard challenge | act 3 start | full VoD part 20

Will upload the full VODs of this successful run. I've completed the challenge on the 10th of April 2025. _________________________________________________________________________________________________ Timestamps: 00:00 start of the stream 05:36 continuing the run 01:17:51 returning to House of Hope 01:19:19 facing 'The Button Problem' 01:21:39 pushing the button 01:28:35 preparing to free Hope 01:33:22 clearing the room to free Hope later 01:43:13 stealing the Orphic Hammer 02:29:12 Raphael fight prep 02:40:44 Raphael fight 03:41:48 The Counting House 03:48:00 The Counting House fight 04:20:21 some Sewers clean up to get to Minsc 04:39:07 Saving Minsc 05:10:07 Nine Fingers vs Zhentarim fight _________________________________________________________________________________________________ my ruleset: • using a mod to reduce health to 1 HP (Aid wont work but temporary hitpoints are allowed) • solo honour → so no summons, companions, or any character you can control or call/summon for help is allowed to do damage or help the main character in any way or form in a fight or for buff abuse (except opening the portal to the elder brain in the end fight is accepted) • no respec → prevents cheesing the fights by changing the classes • no barrelmancy → no stacking of barrels or explosives on purpose. It is allowed to use the environment. So, if there’s a barrel you are allowed to use it (f. ex. in the Zentharim hideout) • no additional tadpoles → not lvling any illithid powers or not using any illithid abilities • all bosses → Attempting all fights which includes enemies with legendary moves. • Not using any Extension Items → just using the base game with no extra items like the Shapeshifter Helmet or early Hill Giant Strength elixir • trying to save all companions and finish their quest • no scrolls → not allowed to use or learn them • no multiclass • act locked → can't switch in between acts (no backtracking). I'm considering the crèche area as their own region. _________________________________________________________________________________________________ build: aiming for lvl 12 divination wizard 1st feat at lvl 4 is moderately armoured + 1 DEX 2nd feat at lvl 8 is Weapon Master 3rd feat at lvl 12 is Dual Wielder Ethel's boon + 1 INT Mirror or Loss + 2 INT STR 8 || DEX 16 || CON 8 || INT 17 || WIS 10 || CHA 14


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