The MonoGame Creators University is your one stop shop for educational content produced by the MonoGame Foundation. We will also be promoting other fantastic tutorials and guides produced by the MonoGame community.
Curated by: MonoGame (15 videos)
An educational stream building games for the MonoGame community, with live tips, tricks and more. This week we go over the fundamentals of the Game Loop and the basic structure of a MonoGame project, covering: * Catch up from last week and transforming your project into a multi-platform project. * How MonoGame runs your game. * The importance of Initialization and Load Content. * The "Update" method for game operations. * The "Draw" method for showing "stuff" on screen. * Best practices for game control. * General Q&A and Platform considerations. Lets of fun and diving into viewers questions, if you have your own, check the Discord chat link below. TimeCodes: 00:00 - Stream Start 01:00 - Schedule 02:24 - Our Weekly Streams 04:24 - Aaron Langille's MonoGame Book Announcement 05:24 - Tutorial Begins 06:44 - Let's Code playlist 07:37 - Mentioning the Shader Tutorial 09:13 - Mentioning the MonoGame Reddit 10:49 - Mentioning our Tutorial channel on Discord 11:56 - 3D Showcase on Discord 12:36 - XNA Game Studio Archive 12:54 - Reimer's Tutorials 13:27 - DSS War Industry game launch mention 14:32 - Today's Tutorial Begins 34:03 - Graphics and Rendering 36:51 - Initialisation 39:32 - Content Loading 40:20 - The Game Loop - Update/Draw 47:18 - Test My Knowledge 47:34 - Delta Time 50:44 - Q&A - 2D Tutorial - https://docs.monogame.net/articles/tutorials/building_2d_games/index.html - GitHub Project - https://github.com/MonoGame/MonogameUniversity-2D Offline chat available here: https://discord.com/channels/355231098122272778/1429861386690887711