MonoGame University

The MonoGame Creators University is your one stop shop for educational content produced by the MonoGame Foundation. We will also be promoting other fantastic tutorials and guides produced by the MonoGame community.

Curated by: MonoGame (15 videos)


Currently Playing: MonoGame University - Chapter 11 - Input Management

MonoGame is a free, open-source framework for making 2D and 3D games on Windows, Mac, Linux, and consoles. Perfect for indie developers, students, and hobbyists! An educational stream building games for the MonoGame community, with live tips, tricks and more. This week we are digging deep into Chapter 11: Input Management, of the Building 2D Games tutorial. Timecodes: 02:38 - Upcoming tutorials 03:34 - Private Sponsors launch and 2D Shaders tutorial 07:48 - Chapter 11 start 26:12 - Over to the code 56:38 - Missing Input manager and the fix - don't skip the tutorial 01:02:56 - Breakout discussion on Singletons and the Game Services container for MonoGame 01:09:43 - Back to implementing in the Game class 01:13:36 - Going beyond - abstracting Game Input further 01:30:02 - Wrap up and Q&A 01:30:49 - Question - Is there a special kind of .gitIgnore for MonoGame? 01:32:39 - Preview for next week and close. - 2D Tutorial - https://docs.monogame.net/articles/tutorials/building_2d_games/index.html - GitHub Project - https://github.com/MonoGame/MonogameUniversity-2D Offline chat available here: https://discord.com/channels/355231098122272778/1429861386690887711 Become a Sponsor: 🤝 Github: https://github.com/sponsors/MonoGame 🤝 Patreon: https://www.patreon.com/bePatron?u=3142012 🤝 PayPal: https://www.paypal.com/donate/?hosted_button_id=K3K9QACYMZMUE 📝 Read our blog for the latest MonoGame news : https://monogame.net/blog/ 💖 Support MonoGame development: https://monogame.net/donate/


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