MonoGame University

The MonoGame Creators University is your one stop shop for educational content produced by the MonoGame Foundation. We will also be promoting other fantastic tutorials and guides produced by the MonoGame community.

Curated by: MonoGame (15 videos)


Currently Playing: MonoGame University - Chapter 7 - Optimizing Textures

An educational stream building games for the MonoGame community, with live tips, tricks and more. This week we are digging deep into Chapter 07: Optimizing Texture Rendering, of the Building 2D Games tutorial. Time Codes: 01:26 - Upcoming tutorials 03:30 - Shaders tutorial preview - lighting 07:28 - Recap from last week - and a fix! - remember WHEN the Graphics Card is initialized 13:07 - Chapter 7 begin 17:58 - Texture Atlases - reducing texture demands on graphics 23:17 - Heading into code! 47:30 - Loading a TextureAtlas through configuration - runtime 01:00:48 - Loading a TextureAtlas through the content pipeline - at build time! 01:16:15 - Q&A - Multi-threading? 01:22:12 - Q&A - Community highlight 01:24:42 - XNA Game Studio Archive highlight - the XML demo [1] 01:27:30 - Reimers tutorials on the XNA Game Studio Archive [2] 01:28:48 - Highlight MonoGame-Samples [3] 01:29:50 - Upcoming Full MonoGame Samples 1:31:00 - Closing chat - [1-XNAGameStudioArchive] https://github.com/SimonDarksideJ/XNAGameStudio/wiki/XNAArchiveContents - [2-Reimers Tutorials] https://github.com/SimonDarksideJ/XNAGameStudio/wiki/RiemersArchiveOverview - [3-Dom's MonoGame Samples] https://github.com/CartBlanche/MonoGame-Samples - 2D Tutorial - https://docs.monogame.net/articles/tutorials/building_2d_games/index.html - GitHub Project - https://github.com/MonoGame/MonogameUniversity-2D Offline chat available here: https://discord.com/channels/355231098122272778/1429861386690887711


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