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Curated by: Bellular News (1767 videos)
Star Wars: Zero Company launched to strong reviews and sales while most of the developers behind it were sitting at home without pay. Bit Reactor says the furlough decision came before anyone knew how launch would go, which leaves one ugly question: how can a studio ship a hit and still be unable to pay the people who made it? Join us at https://bellular.games for early access content, 20 editions of 'Loading Screen' a month and to support our team! 00:00 A Hit Game, an Unpaid Team 01:14 Furloughed Before Launch 03:15 Why the Money Runs Out 07:15 Who Gets the Money From a Hit? 09:28 Can Success Save the Team?