RPG Master Class

Advice and Tips for Players and DMs/GMs

Curated by: RPG PHD (133 videos)


Currently Playing: Designing Table Culture: How Incentives, Authority, and Risk Create Social Norms in RPGs

Dr. Ben discusses how mechanics can shape table culture. Full lecture. (Episode #160). #dnd #pathfinder #ttrpg #wfrp Website https://rpgphd.com/ Discord https://discord.gg/STFdne3PbU RPG PHD swag!!! https://rpg-phd.myspreadshop.com Facebook https://www.facebook.com/profile.php?id=100089593636905 Instagram https://www.instagram.com/rpg_phd/ Bluesky @rpg-phd.bsky.social Patreon https://www.patreon.com/user?u=87730462&view_as=patron Special thanks to Evelina for the thumbnail template, much appreciated!! 😊 How do tabletop RPG mechanics shape table culture? In this video, I explore how rules influence spotlight, authority, risk, cooperation, and player behavior—and how game design interacts with different personalities at the table. If you want better RPG design, stronger GM tools, and a deeper understanding of how mechanics create social dynamics in TTRPGs, this video will give you practical ideas you can use right away. tabletop rpg, ttrpg, rpg design, game design, tabletop game design, gm advice, gamemaster tips, dungeon master tips, rpg advice, ttrpg design, table culture, rpg table culture, spotlight management, player dynamics, social dynamics in games, mechanics shape behavior, game mechanics, rpg mechanics, authority in rpgs, risk in rpgs, rpg design theory, tabletop game theory, social architecture of games, incentive design, reward systems rpg, cooperative game design, competition in rpgs, spotlight distribution, table procedures, player behavior, rpg phd, dr ben, tabletop storytelling, ttrpg analysis, how to design an rpg, better rpg design, gm design advice, how mechanics shape play, roleplaying game design, tabletop roleplaying games --------------------------------------------- 00:00 Intro 01:35 Table Culture 04:38 Incentives Build Norms 07:47 Spotlight 10:53 Authority 14:07 Risk 17:35 Cooperation & Competition 20:49 Personality Meets Procedure 24:10 Step By Step Guide 31:07 Thoughts? -------------------------------------------- Costikyan, Greg. Uncertainty in Games. MIT Press, 2013. Fine, Gary Alan. Shared Fantasy: Role-Playing Games as Social Worlds. University of Chicago Press, 1983. McCrae, Robert R., and Paul T. Costa Jr. “A Five-Factor Theory of Personality.” In Handbook of Personality: Theory and Research, edited by Lawrence A. Pervin and Oliver P. John, 2nd ed., Guilford Press, 1999, pp. 139–153. Ostrom, Elinor. Governing the Commons: The Evolution of Institutions for Collective Action. Cambridge University Press, 1990. Salen, Katie, and Eric Zimmerman. Rules of Play: Game Design Fundamentals. MIT Press, 2003. Weber, Max. Economy and Society: An Outline of Interpretive Sociology. Edited by Guenther Roth and Claus Wittich, University of California Press, 1978. (Originally published 1922.) Music and Sounds: https://www.epidemicsound.com/track/Erdns8jA3D/ https://www.epidemicsound.com/track/MRyCi54t7M/ https://www.epidemicsound.com/track/AQBpWzOsID/ https://www.epidemicsound.com/track/yCvSWOBYUe/ Music: http://creativecommons.org/publicdomain/mark/1.0/ https://www.epidemicsound.com/track/c0X3Z8H8uZ/ https://www.epidemicsound.com/track/yCvSWOBYUe/ Music: http://creativecommons.org/publicdomain/mark/1.0/ https://www.epidemicsound.com/track/bWHPOsoaql/ https://www.epidemicsound.com/track/uDAHxg3lIS/ https://www.epidemicsound.com/track/e3mQvva1kZ/ https://www.epidemicsound.com/track/e3mQvva1kZ/ https://www.epidemicsound.com/track/e3mQvva1kZ/ https://www.epidemicsound.com/track/2dLRmfzdA5/ https://www.epidemicsound.com/track/jrNZjxJQqZ/ https://www.epidemicsound.com/track/c0X3Z8H8uZ/ https://www.epidemicsound.com/sound-effects/tracks/8c51eca6-dbb5-4925-b4ec-7ee51630322e


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