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This video is sponsored by Privacy.com. Protect your financial identity online using virtual cards and get $5 off your first purchase at http://privacy.com/designdoc Is your video game boss too easy? Too hard? Too long? Too short? Hang on, you might be looking at it wrong. You might make a better boss fight if you focus on engagement instead. Let's talk about designing engaging boss fights, with a few good and bad examples of engagement in boss battles. Featuring: A Hat In Time Sonic 06 Final Fantasy X Final Fantasy XII Borderlands Castle Crashers Support Design Doc on Patreon! http://www.patreon.com/designdoc Design Doc on Twitter: https://twitter.com/Warbot400 #ahatintime #ffx #sonic06