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Curated by: Game Design Archive With Edvard And Ludvig (64 videos)
Twelfth episode of the podcast. In this episode we discuss why forcing the player to commit to their actions create more intresting games. Games discussed: Volgarr the viking: https://www.gog.com/en/game/volgarr_the_viking Ghosts 'n Goblins Resurrection: https://store.steampowered.com/app/1375400/Ghosts_n_Goblins_Resurrection/ Spelunky: https://www.gog.com/en/game/spelunky Jump King: https://www.gog.com/en/game/jump_king Fire Emblem: https://en.wikipedia.org/wiki/Fire_Emblem Counter-Strike 2: https://store.steampowered.com/app/730/CounterStrike_2/ Getting Over It with Bennett Foddy: https://store.steampowered.com/app/240720/Getting_Over_It_with_Bennett_Foddy/ Call of Duty: World at War: https://store.steampowered.com/app/10090/Call_of_Duty_World_at_War/