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Curated by: Game Design Archive With Edvard And Ludvig (64 videos)
In this episode we discuss how the ability to save data creates bad design decisions and how to prevent it. Games discussed: Half-Life 2: https://store.steampowered.com/app/220/HalfLife_2/ Final Fight: https://store.steampowered.com/app/1515950/Capcom_Arcade_Stadium/ Dicey Dungeons: https://terrycavanagh.itch.io/dicey-dungeons/ The Witness: https://www.gog.com/en/game/the_witness/ Ghosts 'n Goblins Resurrection: https://store.steampowered.com/app/1375400/Ghosts_n_Goblins_Resurrection/ Counter Strike 2: https://store.steampowered.com/app/730/CounterStrike_2/ Dota 2: https://store.steampowered.com/app/570/Dota_2/