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Currently Playing: Press 'F' to paint the ledge yellow | Game Design Archive EP20

In this episode we talk about yellow paint, context sensitivity in games and systematic mechanics in general. Games discussed: Final Fight: https://store.steampowered.com/app/1515950/Capcom_Arcade_Stadium/ Gothic: https://www.gog.com/en/game/gothic/ Mirrors Edge: https://www.gog.com/en/game/mirrors_edge/ Thief: https://www.gog.com/en/game/thief_gold/ Counter-Strike 2: https://store.steampowered.com/app/730/CounterStrike_2/


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