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Curated by: Freya Holmér (116 videos)
also my analog input visualizer now has a histogram! let's see how rotated my inputs are with this controller I'll be trying to figure out what made Silksong so frustrating during my first playthrough from a game design perspective, and how it became one of my favorite games of all time I'm trying to gather my thoughts on it all, so I'm playing it again! I will have a lot opinions, but I of course don't speak for all game developers! This will just be my perspective on what I think went right or wrong with the game My current theory is that Silksong's difficulty is fine, but it has minor things that cause significant frustration, making the difficulty feel a lot worse than it could be. But maybe I'm wrong! I'm doing a second playthrough ahead of potentially making a review/critique/feedback video of Silksong, if I end up having interesting things to say! Also my first (blind!) playthrough was the mist route so I'm trying the last judge route this time! My first playthrough was off-stream and took about 90 hours for 100% true ending. Prior to that I played Hollow Knight for the first time, at about 60 hours playtime, and got *to* radiance, but didn't beat it. Before that I played and got true ending in Nine Sols, which was absolutely wonderful! Otherwise I don't have any other metroidvania experience Superchat if you really want me to read/answer your message/question! Consider supporting me on patreon ❤️ https://patreon.com/acegikmo I'm also on bsky: https://bsky.app/profile/freya.bsky.social 0:00:00 Pretend this part didn't happen 0:05:51 Stream start 0:06:50 The Input Histogram 0:16:46 Grand Gate 0:19:44 Underworks 0:57:30 The Citadel & Environment Art 1:24:23 Sinner's Road 1:42:45 The Slab 2:20:53 Return to the Choral Chambers 2:52:55 BOSS: Cogwork Dancers 3:55:26 BOSS: Trobbio 4:53:05 Analyzing the Input Histogram