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Curated by: Freya Holmér (116 videos)
🔽 click for timestamps & info! part four, the finale! this was originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!! 💖 Patreon ❱ https://www.patreon.com/acegikmo 🐦 Twitter ❱ https://twitter.com/FreyaHolmer 📺 Twitch ❱ https://www.twitch.tv/acegikmo 💬 Discord ❱ https://discord.gg/v5VWuga 🌸 Instagram ❱ https://instagram.com/freya_holmer 0:00:00 - Intro 0:00:22 - Code Changes for Tangent space 0:03:01 - Multiselecting Prefabs in GUI 0:13:46 - Randomizing Prefabs 0:19:03 - Struct vs Class 0:21:21 - Randomizing Prefabs (continued) 0:34:11 - Fixing Preview Lighting 0:37:57 - Prep Scene for Obstruction Testing 0:39:06 - Obstruction Testing 0:46:08 - How To Bounding Box (or not) 0:51:18 - Setting up SpawnablePrefab data 0:58:44 - Implementing the Obstruction Test 1:05:21 - Thor Turns off the Stream 1:06:09 - Displaying Invalid Prefabs 1:06:47 - Creating a Hologram Shader 1:19:09 - Implementing the Holograms 1:24:18 - Showcase of Tools in Budget Cuts 1:43:40 - Book Recommendations? (lack thereof) 1:44:13 - Any Flowstorm Dev Streams Soon? 1:45:15 - Tool Dev's Similarities with Game Dev 1:46:03 - Final Words