Timberborn

Beavers, dams, and disaster! Ee’re starting a brand-new journey in Timberborn. This is my first time ever playing, and we’re jumping into the deep end with a Hard Mode survival run. We’ll be navigating the brand-new 1.0 release content while trying to prepare for brutal droughts. I’m learning the ropes of building dams and floodgates on the fly, and let’s just say there’s a steep learning curve! Let's see if we can make these beavers proud!

Curated by: Dregenon (10 videos)


Currently Playing: We BLEW it all Up... NOW THIS!!! | Timberborn 1.0 | Episode 7

The drought is here and we walked into it with basically ZERO water — classic. Episode 7 of Timberborn 1.0 is a full-on scramble: we race to fill water storage before a 13-day drought hits, finally unlock and build the TNT explosive factory, discover we've been starving our beavers of science for WAY too long, panic-pump water back into our crops when they start dying, and somehow survive... only to immediately get hit with an 18-DAY drought. Oh, and we detonated TNT for the first time. It was glorious. Whether any of this was actually planned or just chaos that worked out is a question I'm choosing not to answer. Timberborn is a city builder and colony survival game where you manage a colony of beavers trying to survive deadly droughts and toxic bad tides. If you love strategy games, indie games, and watching someone make questionable decisions with adorable beaver infrastructure, you're in the right place. ⏱️ TIMESTAMPS 00:00 – Intro & the drought is 3 days away (and we have no water) 00:20 – Emergency water management — pausing jobs, redirecting haulers 01:24 – Building the big water storage tank 02:32 – Water storage complete — 300 capacity, let's go 03:31 – Planning for the drought, switching to 24-hour working 03:50 – Scoping out TNT & the explosive factory (we can almost afford it) 06:38 – Drought begins — 13 days, 416 water stored 07:37 – TNT explosive factory unlocked and placed! 08:21 – TNT storage + pathway built, construction underway 10:30 – TNT factory is BUILT — first explosive produced 11:07 – Pumping water back during drought to keep crops alive 12:03 – Figuring out how much TNT we actually need (it's a lot) 13:06 – Expanding science production — building two more science huts 14:29 – Science going crazy — then a crop crisis hits 15:05 – Discovering grills and grilled potatoes (where has this been?!) 15:36 – Injured beavers + upgrading the wellness area 16:31 – Aging and beaver death — rest in peace, legend 17:27 – 7 days left in drought, water holding steady 18:51 – 800 science from demolition — HUGE windfall 19:32 – Drought survival check — trees fine, crops sweating 21:52 – DROUGHT OVER — 13 days survived, water comes back 22:41 – Unpausing water pumps, getting bad water for TNT production 26:12 – TNT placed — counting out the full channel blast 28:38 – FIRST DETONATION — the channel begins! 29:22 – Final push — new drought incoming, 825 water stored 30:33 – 24-hour working to finish placing TNT 30:55 – 18-DAY DROUGHT STARTS — oh no 31:35 – Cinematic TNT detonation to close out the episode 32:26 – Outro — do we have enough water to survive 18 days? 👍 If this made you laugh or stress out right along with me, drop a like — it genuinely makes a huge difference for a small channel and helps YouTube push this out to more people! 🔔 Subscribe so you don't miss Episode 8 — we're heading into an 18-day drought with 16 beavers and just under 1000 water. I don't know if we make it. You shouldn't miss it. 💬 Comment below: do you think we have enough water to survive 18 days? 📌 Full Timberborn 1.0 Playlist: https://youtube.com/playlist?list=PLftxjH2zbth0aABDSGbDX9cwMAfrF8xGj&si=uuo8J_yW7Y4XlyU3 #Timberborn #Timberborn1 #ColonyBuilder #SurvivalGame #CityBuilder #Dregenon #IndieGames #StrategyGames #LetsPlay #GamingYouTube #Drought #BeaverColony #TimberborNPlaythrough #IndieGaming #BaseBuilding


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