Beavers, dams, and disaster! Ee’re starting a brand-new journey in Timberborn. This is my first time ever playing, and we’re jumping into the deep end with a Hard Mode survival run. We’ll be navigating the brand-new 1.0 release content while trying to prepare for brutal droughts. I’m learning the ropes of building dams and floodgates on the fly, and let’s just say there’s a steep learning curve! Let's see if we can make these beavers proud!
Curated by: Dregenon (10 videos)
We survived an 18-day drought, detonated our first TNT channel, watched the water actually flow through it... and then immediately got hit with a BAD TIDE. Episode 8 of Timberborn 1.0 is genuinely chaotic — we're juggling water management, contamination sensors, a hospital district full of injured beavers, running out of planks at the worst possible moment, and somehow pulling off one of the most satisfying water expansion moments in the series so far. The colony is growing. The mistakes are growing faster. And yes, we have a new editor — say hi to Big Band in the comments. Timberborn is a city builder and colony survival strategy game where you manage a beaver colony trying to outlast brutal droughts and toxic bad tides. If you love indie games, base building, and watching someone make questionable decisions and somehow survive, welcome home. ⏱️ TIMESTAMPS 00:00 – TNT channel DETONATED — water flows for the first time 00:09 – Welcome back & colony tour — it's actually looking good 00:47 – 18-day drought still going, ~1000 water, let's survive 01:19 – Should we detonate more TNT mid-drought? Thinking it through 01:39 – Rebuilding the staircase (again) & adding water pumps 02:57 – 16 days left — new construction done in one day somehow 03:37 – Unpausing gear workshop, metal blocks & TNT production 03:55 – Planning a massive water storage zone up top 05:01 – Unlocking large water tanks & science decisions 06:29 – Contamination sensor unlocked — automating bad tide defense 06:51 – Demolishing old structures & redesigning the water layout 07:44 – Science check — what else do we actually need? 08:16 – Chopping trees & getting the contamination sensor placed 09:28 – 13 days left in drought, water at 50% — not loving that 10:18 – Depth sensor idea blocked by no scrap metal — back to manual 10:34 – Running out of logs, no log mill — scramble mode 11:03 – Low food panic — finally getting someone cooking potatoes 11:39 – Water source runs dry — pausing pumps, pivoting 11:58 – Floodgates, levees & contamination sensor linked up 13:16 – Automating all floodgates off one contamination sensor 14:12 – Rotated storage wrong. Yes, again. 16:10 – Multiple injured beavers — hospital district overwhelmed 16:35 – 5 days left, water getting critically low 17:43 – Emergency water pumping back into crops — beautiful timing 18:42 – Trial run: one full day of pumping, will it hold? 19:28 – Last day of drought — pausing pumps, holding breath 20:18 – DROUGHT OVER — Cycle 11 begins, water comes back 20:45 – Four baby beavers! Colony refresh incoming 21:03 – Detonating the full TNT channel — water flows! 21:39 – Greenery spreading, water filling the new channel 22:41 – Water overtopping — natural dam moment 23:30 – Bad tide protection complete — colony finally safe 24:08 – Water storage climbing back toward 800–900 25:19 – Bad tide warning on Day 6 — but we're protected now 25:54 – Planning the next expansion loop around the water source 27:00 – Episode 9 plan: raise water levels, more levees, bigger oasis 28:12 – Big Band editor announcement — say hi in the comments! 👍 If this stressed you out in a fun way, drop a like — it genuinely helps a small channel more than you'd think and tells YouTube to push this out to more people! 🔔 Subscribe so you don't miss Episode 9 — we're raising water levels, expanding the colony, and trying very hard not to be stupid. No promises. 💬 Comment below: do you think I'm stupid? (Be honest. I can take it.) 📌 Full Timberborn 1.0 Playlist: https://youtube.com/playlist?list=PLftxjH2zbth0aABDSGbDX9cwMAfrF8xGj&si=uuo8J_yW7Y4XlyU3 #Timberborn #Timberborn1 #ColonyBuilder #SurvivalGame #CityBuilder #Dregenon #IndieGames #StrategyGames #LetsPlay #GamingYouTube #Drought #BeaverColony #TimberborNPlaythrough #IndieGaming #BaseBuilding