Snake Rewind: Building a Retro Snake Game in C with Raylib

Follow along as we rebuild the classic Snake game but with a retro twist. In this series we're coding Snake Rewind from scratch in C using Raylib, layering on everything from pixel perfect visuals to clone enemies, cinematic shaders and juicy arcade feedback.

Curated by: Let's Reinvent the Wheel (8 videos)


Currently Playing: Animated Score Text [Snake Rewind Ep 6]

💥 In Episode 6 of *Snake Rewind* we bring the score text to life with animated feedback that reacts every time the snake grows. It's a subtle detail but it adds a huge boost to the game's feel. With a wiggle and a bit of scaling the static “LENGTH: N” label becomes a satisfying reward loop tied directly to player actions. 🎮 What we cover: - Drawing the score label with a custom arcade font - Centering and aligning text correctly - Animating scale and rotation when the score updates - Resetting the animation smoothly with a timer and lerp - Making the UI feel connected to gameplay This is one of those polish layers that takes minutes to code but adds hours of player retention. 📺 Full Snake Rewind Series Playlist: https://www.youtube.com/playlist?list=PLI7p1zrAYQeUb67kPtsyduLk1aJChzIQZ 📖 Companion Blog Post: https://letsreinventthewheel.github.io/blog/snake-rewind-ep6/ 🧠 Source code: https://github.com/letsreinventthewheel/snake-rewind Snake Rewind isn't just a remake. It is Snake with a twist: - 🐍 Clone snakes that retrace your path - ✨ Retro shaders: bloom, scanlines, chromasep - 🎮 Reactive UI, game feel, and juicy feedback - 🎧 Music and SFX polish (hopefully we can find free sounds) 💬 Got questions? Drop a comment. 👍 Like what you see? Hit the like button. 📌 Want more projects like this? Subscribe and stay tuned... 00:00 Showcasing the expected end result 00:40 Drawing score 03:28 Centralizing score 05:53 Introducing ScoreEffect 07:40 Applying ScoreEffect 09:04 Fix ScoreEffect to apply only to score label 10:25 Fix ScoreEffect rotation origin 13:00 Updating ScoreEffect values based on delta time 17:18 Making ScoreEffect work (upon eating food) 18:50 Extra effect for TileGrid (highlight food's row and column) #coding #programming #gamedev #raylib #cprogramming #uianimation


Tracks in this Playlist

✅ Progress Tracking

Automatically track which videos you have watched. Your completion status is updated at a glance, preventing you from re-watching episodes by mistake.

⏯️ Resume Playback

Never lose your spot. Our custom player remembers your exact video and timestamp, allowing you to dive right back in seamlessly.

📱 Cross-Device Sync

Sync your playlist states, watched progress, and premium preferences across your desktop, laptop, tablet, and mobile phone automatically.

Start Organizing Your YouTube Playlists

Simply paste any YouTube playlist URL or channel link in the application search bar to immediately generate a custom, sorted, and progress-tracked workspace. No registration required to start.

Explore Playlist Guides & How-Tos