A collection of no-cheat playthroughs of classic Super NES games.
Curated by: NintendoComplete (450 videos)
A playthrough of Human Entertainment's 1995 horror adventure for the Super Famicom, Clock Tower. In this video, I show five of the game's endings over the course of three separate playthroughs. Game 1 (H and A endings) 0:51 Game 2 (F and B endings) 57:48 Game 3 (S ending) 1:37:56 Since the game was a Japanese exclusive, this video shows it being played with AeonGenesis's excellent translation patch. You can grab the patch at https://www.romhacking.net/translations/302/ Gamers in North America and Europe were introduced to the Clock Tower series with the release of "Clock Tower" for the PlayStation (https://youtu.be/YPOaJ3j86f8), most never realizing that it was actually a sequel. The first game, Clock Tower for the Super Famicom, was originally released in September 1995, and ports were released for the PlayStation (https://youtu.be/9mU3Vs8_qYw), PC, and WonderSwan (https://youtu.be/E22mUzXe9cQ) under the name "Clock Tower: The First Fear" between 1997 and 1999. Its first official release in English is scheduled for the end of October 2024 under the name "Clock Tower Rewind". Clock Tower is a PC-style point-and-click adventure game and a love letter to Dario Argento's brand of giallo from the 70s and 80s. It draws on elements from several of his films, primarily taking inspiration from Phenomena, a 1985 cult classic starring Jennifer Connelly. Four teenage girls - Jennifer, Lotte, Laura, and Ann - have been adopted from a Norwegian orphanage by Simon Barrows, a rich old man who lives in an enormous mansion. Shortly after they arrive at their new home, they hear a scream, the power is cut, and their chaperone, Ms. Mary, goes missing. Jennifer decides to investigate, and upon discovering that one of her friends has been murdered, finds herself being relentlessly pursued by a disfigured boy wielding a giant pair of gardening shears. The goal of Clock Tower is to help Jennifer uncover the mansion's secrets and do whatever is necessary to survive the ordeal. There are several ways to complete the game, and though a few key plot events are set in stone, the choices you make along the way determine the final outcome. Jennifer's stress level is shown through her facial expressions and the color of the box at the bottom-left. If she remains calm and level-headed, she can capably react to dangerous situations. Conversely, if she stumbles into a threat while in a state of panic or exhaustion, she might just find herself confronting a literal "dead end". Providing she survives long enough, the game will ultimately end in one of nine distinct ways, three of which (endings A, B, and C) are considered canonical. Clock Tower is a slick game. It looks and sounds fantastic, it's creepy in all the right ways, and the non-linear nature of the gameplay gives it a load of replay value. If you're a fan of horror games or Argento movies, don't pass this one up. And finally, does Clock Tower remind anyone else of Sierra's Phantasmagoria (https://youtu.be/yCR9IzW_07c), which released right around the same time? _____________ No cheats were used during the recording of this video. NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!