Wishlist Workshop

A marketing strategy made for small indie game devs who don't have a marketing budget, no industry connections, don't know any YouTubers or journalists, and don't know how to grow their wishlists. Step-by-step guide, with easy-to-follow blueprints.

Curated by: Indie Game Marketing Tips (7 videos)


Currently Playing: No Wishlists? Here's Why (Indie Game Wishlist Workshop Part 6)

Any question you have about your indie game can be answered quickly and cheaply through a test campaign. And one of the most important things to test is your game’s appeal… it’s “hook”. That’s because if you get your hook wrong, then your Steam page won’t be optimised. In other words, when your target player lands on your Steam page, and if they don't know "what's in it for me", then they'll leave. But if your game hook grabs their attention... and they go check out more about your game... and the longer they stay on your Steam page, the better chances you'll get that wishlist. So to avoid your target player leaving your Steam page, let's keep working on your game's hook. But this time, we're going to test your game's features with potential players to figure out which "hook" has the best appeal. Because what you think is your best appeal, may not be. And what you think is your weakest appeal, might be your best. Watch the video, and then grab the Part 6 Blueprint, here: https://mainquestmarketing.com/blueprints/Wishlist-Workshop-Part6-Blueprint.pdf And if you missed it, here's the other Blueprints: Part 1: https://mainquestmarketing.com/blueprints/Wishlist-Workshop-Part1-Blueprint.pdf Part 2: https://mainquestmarketing.com/blueprints/Wishlist-Workshop-Part2-Blueprint.pdf Part 3: https://mainquestmarketing.com/blueprints/Wishlist-Workshop-Part3-Blueprint.pdf Part 4: https://mainquestmarketing.com/blueprints/Wishlist-Workshop-Part4-Blueprint.pdf Part 5: https://mainquestmarketing.com/blueprints/Wishlist-Workshop-Part5-Blueprint.pdf And read the article, here: https://www.mainquestmarketing.com/article/indie-game-wishlist-workshop-p6.php And feel free to contact me here if you get stuck and have questions: dariusz -at mainquestmarketing -dot com Thanks for watching! Appreciate your support. Dariusz #gamedev #indiedev #gamemarketing


Tracks in this Playlist