Build a Complete Game Menu in Unreal Engine with Common UI & User Widgets

Welcome to The Complete Unreal Engine Menu System Course! 🚀 Stop struggling with complex UI logic. This in-depth course covers the full, modern process of creating a professional, scalable, and responsive menu system for your Unreal Engine games. We'll leverage both Unreal Engine User Widgets (UMG) and the powerful Common UI System to build a complete suite of menus. By the end of this playlist, you will have a production-ready menu system that can be dropped into any project. What You Will Learn This playlist covers the entire menu creation pipeline, step-by-step: Main Menu Mastery: Design, layout, and functionality for your game's starting point, including seamless navigation. The Common UI System: Understand and implement the Common UI plugin for streamlined, controller-friendly, and modular menu creation. Comprehensive Options Menu: Implement dynamic settings for resolution, graphics quality, volume controls (Master, Music, SFX), and key bindings that persist across sessions. Pause Menu Implementation: Create a responsive and non-intrusive pause menu that correctly handles game state, input modes, and unpausing. Credits and Information Screens: Build elegant and easily updatable credits and information menus. Widget Communication: Learn how to efficiently pass data and trigger functions between different User Widgets and your Game Mode/Game Instance. Input Handling: Master the proper way to handle keyboard, mouse, and gamepad input for menu navigation and selections. Who is this course for? Beginner to Intermediate Unreal Engine developers looking to master UI/UX. Developers who want to move beyond basic UMG and learn the modern, official Common UI standard. Anyone who needs a robust, complete, and professionally-structured menu system for their game project. Don't forget to like and subscribe! Hit the notification bell so you don't miss the next lesson in the series. Project files access: https://www.patreon.com/collection/127257

Curated by: CodeLikeMe (22 videos)


Currently Playing: Unreal Common UI Tutorial Part 1 - Main Menu

Learn how to build a complete main menu in Unreal Engine 5 using the Common UI plugin — including custom button widgets, shared style assets, and CommonButtonBase. What you'll learn: • How to create a button widget using CommonButtonBase • How to set up Style Assets for consistent button and text styling across the menu • How to wire everything together into a working main menu system 📁 Project Files (Patreon): https://www.patreon.com/posts/139854928 🛒 Get the finished product on Fab: https://www.fab.com/listings/a0d9902b-5326-4050-b9ac-cf6c98cd4d8e Complete Menu System Full Playlist: https://www.youtube.com/playlist?list=PLNTm9yU0zou6BW3gNAEJSoFnKhyMA0FLv MAIN MENU - New Game / Continue Game flow - Credits screen with scrolling system, roles and categories support SETTINGS SYSTEM - Audio Settings — master, music, SFX volume controls - Graphics Settings — quality presets and individual options - Display Settings — resolution, window mode, vsync - Controls — full input remapping via Enhanced Input User Settings - Gameplay Settings — configurable per-project options PAUSE MENU - Resume Game - Access to full Settings system - Return to Main Menu ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🔴 Patreon (all project files + early access): https://www.patreon.com/codelikeme 🛒 Fab Marketplace (UE5 Plugins): https://www.fab.com/sellers/CodeLikeMe ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ #UnrealEngine5 #CommonUI #UE5Tutorial


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