Sonic Before the Sequel '12 OST

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Curated by: sonicbts12 (50 videos)


Currently Playing: [Sonic BTS'12 OST] 2-13 Flying High - For Cloudy Crowd Act 1

Soundtrack Download & Additional Info in Channel Description! Track credits: Arranged by Falk ft. Believe in Myself (Sonic Adventure), Believe in Myself (Sonic Adventure 2) Additional Notes: Weeow. This one is bound to raise some eyebrows. Early on in the OST project discussions, we agreed that Kanjika's "Breathtaking Vision" (Sky Sanctuary remix, Project Chaos, OCRemix) was one of the themes that fit so well with both the style and setting and musical interplay from Act 3 all through the post-boss cutscene that it would be wrong to change it. (My original suggestion for Cloudy Crowd was light/airy trance, which instead made its way to Hilltop Heights music instead) So, we established that the OST would have -some- orchestral work in it. We knew that that meant that 'authenticity' as to the the 'retro-ness' of new soundtrack would go out the door as well. How do you make the most of it? You turn the entire zone orchestral, which actually goes well with the cloudy visuals and the fittingly breathtaking vision of the parallaxing backgrounds. This zone is important in that it's both Tails' final full zone, as well as the first venture of his newfound mobility, transforming (as far as this spin-off/fan-verse/whatever-you-want-to-call-it goes) from the meek shadow chasing after Sonic to the agile sidekick of proper canon. With that in mind, I felt that it was fitting that for Act 1 to orchestrate sections of the two different Tails' themes from Sonic Adventure 1 and 2. Interestingly enough, they share the same lyrics even though they're markedly different songs. What I did was transition from the verse of SA1's theme to the chorus of SA2's theme. Hence, you could actually sing the same lyrics on top of this orchestral rendition. I also decided to run a little experiment. The looping section of Breathtaking Vision used in Act 3 and the Boss Act remains pretty consistent in intensity throughout, which is 'safer' as far as being music for an interactive venture like a video game goes. For my personal experiment, I tried varying the intensity somewhat through the song, with climaxes and releases. I'm genuinely curious to see how much serendipity can or cannot do to match it up to onscreen action with a simple loop. p.s. Two Tails themes. Tails(s) themes. What's the plural of Tails? D: -Falk Album art by http://neronz.deviantart.com/


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