This system incorporates dynamic dialog trees, quests, objectives, rewards, and NPC/Quest Item interactions. This playlist will be updated to hold all twelve parts.
Curated by: Oops I Dev'd (12 videos)
Hey there, thanks for watching my video! 😁 In this tutorial, we will make a 2D Quest and Dialog system in Godot 4 and GDScript. This system incorporates dynamic dialog trees, quests, objectives, rewards, and NPC/Quest Item interactions. In this video, we will go over all of the components that we will create in this system, as well as the logic flow between our quest and dialog entities. ➡️ RESOURCES LINKS: 🔹GitHub Repository: https://github.com/christinec-dev/QuestDialogSystem 🔹Base Project: https://ko-fi.com/s/ab188420b7 🔹Excalidraw Board: https://excalidraw.com/#json=2qrwDJKS9R7i-0QqdE9cA,Vhm1ncjb6xFmd05KqrgU1Q ➡️ TIMESTAMPS: 00:00 Overview 01:33 Dialog Component 03:40 Quest Component 04:50 Logic Flow 07:22 Warning 07:50 Outro ➡️ EXTRA LINKS: 🔹Godot 4 Documentation: https://docs.godotengine.org/en/stable/index.html 🔹GDScript Documentation: https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript ➡️ VIDEO CREDITS: 🔹Music by Coma-Media from Pixabay: https://pixabay.com/music/search/coma-media ➡️ HARDWARE SPECIFICATIONS: 🔹System Model: ASUS TUF Gaming A15 Laptop 🔹Processor: AMD Ryzen 7 4800H with Radeon Graphics, 2900 MHz, 8 Cores, 16 Logical Processors 🔹RAM: 32.0 GB 🔹GPU: NVIDIA GeForce RTX 2060 🔹Storage: 1TB