This system incorporates dynamic dialog trees, quests, objectives, rewards, and NPC/Quest Item interactions. This playlist will be updated to hold all twelve parts.
Curated by: Oops I Dev'd (12 videos)
Hey there, thanks for watching my video! 😁 In this tutorial, we will make a 2D Quest and Dialog system in Godot 4 and GDScript. This system incorporates dynamic dialog trees, quests, objectives, rewards, and NPC/Quest Item interactions. In this video, we will create the UI for our Dialog Box, Quest Log, and Quest Tracker. ➡️ RESOURCES LINKS: 🔹GitHub Repository: https://github.com/christinec-dev/QuestDialogSystem 🔹Base Project: https://ko-fi.com/s/ab188420b7 🔹Excalidraw Board: https://excalidraw.com/#json=2qrwDJKS9R7i-0QqdE9cA,Vhm1ncjb6xFmd05KqrgU1Q ➡️ TIMESTAMPS: 00:00 Overview 01:00 Project Setup 03:15 DialogUI Creation 15:00 QuestUI Creation 29:30 Quest Tracker UI Creation 37:00 Outro ➡️ EXTRA LINKS: 🔹Godot 4 Documentation: https://docs.godotengine.org/en/stable/index.html 🔹GDScript Documentation: https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript ➡️ VIDEO CREDITS: 🔹Music by Coma-Media from Pixabay: https://pixabay.com/music/search/coma-media ➡️ HARDWARE SPECIFICATIONS: 🔹System Model: ASUS TUF Gaming A15 Laptop 🔹Processor: AMD Ryzen 7 4800H with Radeon Graphics, 2900 MHz, 8 Cores, 16 Logical Processors 🔹RAM: 32.0 GB 🔹GPU: NVIDIA GeForce RTX 2060 🔹Storage: 1TB