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Curated by: Archi Vlogs (571 videos)
In Part 2 of the Revit Door Family series, we turn the simple flush door from Part 1 into a multi-type door family with hardware options (doorknob + panic bar), visibility controls, clean plan/RCP graphics, material variations, and a clear explanation of Type vs Instance parameters. We finish by testing in a real project and fixing the “panel visible in plan” issue (⚙️ Cut in Plan/RCP if category permits). What you’ll learn Add & control door hardware (doorknob, panic bar) Create visibility parameters for configurable types (Normal vs Emergency) Set standard heights (doorknob, panic bar) the right way Fix plan graphics: hide panel/knob correctly in plan/RCP Build door types (size + hardware + materials) inside one family Type vs Instance: when to use which (with live demo in project) Chapters below ⬇️ If this helps, please Like & Subscribe—it genuinely powers more BIM tutorials for you. 00:00 – Intro & what Part 2 covers (types, hardware, visibility, testing) 01:21 – Adding hardware families (doorknob, panic bar, operator) 02:56 – Set doorknob height parameter (instance vs type discussion begins) 03:26 – Set panic bar height to 1000 mm + lock to reference planes 05:05 – Why we need visibility parameters for hardware (Normal vs Emergency) 05:55 – Create Show Panic Bar (Graphics) & live on/off test 06:46 – Create Show Doorknob (Graphics) + organize parameters cleanly 07:30 – Doorknob spacing ref plane (typical spacing 60–75 mm) 08:26 – Create door TYPES (e.g., “F1 1000×2000”, “Emergency 1000×2000”) 09:39 – Type-based visibility: Normal hides panic bar; Emergency hides knob 09:57 – Material variations for Emergency door (panel/frame) 11:39 – Test in project (load, place, see white panel/knob in plan) 12:16 – Fix plan visibility (uncheck Cut in Plan/RCP if category permits) 13:07 – Reload & verify in project; types switching (Normal ↔ Emergency) 14:10 – Adjust frame materials for Emergency (metal/fire considerations) 14:45 – Flip the door (handing/facing) and sanity checks 15:18 – Type vs Instance explained (what belongs where) 15:44 – Make doorknob height = Instance and show per-instance change 17:02 – Type property demo: changing panic bar height updates all 18:20 – Best practices: standardize heights, use Types for standards 18:46 – Wrap-up & CTA #revit #revittutorialforbeginner #revittutorial