Copper Gulch - Settlement Survival

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Curated by: Jpace Builds (32 videos)


Currently Playing: Winter is Coming - Fix Your Clothing Crisis Now (Copper Gulch Ep. 3)

Stop the "Settlers are freezing" notifications for good! In today’s Settlement Survival gameplay, we tackle the clothing shortage in Copper Gulch. I’ll show you the best clothing production chains, how to balance flax vs. wool, and the most efficient way to set up your Textile Factories. Master your resource management and ensure your settlement survives the winter! ►Website: https://www.iamjpace.com ►Streamlabs: https://streamlabs.com/hajpgaming1 ►Find me on Twitter: https://twitter.com/JpaceYT ►Find me on Instagram: https://www.instagram.com/JpaceYT_/ ►Find me on TikTok: https://www.tiktok.com/@jpaceyt 🔊 LIKE ➡ SHARE ➡ SUBSCRIBE ________________________________ Settlement Survival is an exciting and immersive video game that challenges players to build and manage their own settlement in a post-apocalyptic world. In this game, players must gather resources, build structures, and defend their settlement against raiders and mutants that threaten their survival. The game features stunning graphics, a captivating storyline, and a deep and engaging gameplay that will keep players entertained for hours. At the start of the game, players are given a small group of survivors who are looking to establish a new home. Players must help these survivors build and expand their settlement, providing them with shelter, food, and resources. As the settlement grows, players must also defend against threats from raiders and mutants who want to take over the settlement or destroy it entirely. One of the most exciting aspects of Settlement Survival is the variety of choices players can make in the game. They can choose to focus on building up their settlement's infrastructure, or they can prioritize gathering resources to defend against threats. They can also choose to take a more peaceful approach and negotiate with raiders or focus on diplomacy to build alliances with other settlements. The game also offers tough moral decisions that impact the survival of the settlement. For example, players may have to decide whether to help other settlements in need or prioritize their own needs. Players must also decide whether to be a benevolent leader who puts the needs of the settlement above their own or a ruthless dictator who puts their own power and control above everything else. Settlement Survival features an extensive crafting system that allows players to create their own weapons, armor, and other essential items. Players can scavenge for resources in the surrounding areas, trade with other settlements, or even craft their own resources using a variety of tools and materials. The game offers a challenging and engaging experience that will keep players coming back for more. With multiple difficulty levels, players can choose to play the game as a casual or hardcore gamer. The game also features a sandbox mode that allows players to build and explore without the pressure of survival. Affiliate Links: G2A: Game Discounts - https://www.g2a.com/n/jpace Jpace Channels: youtube.com/jpace youtube.com/jpaceracing #jpace #jpacebuilds #settlementsurvival #settlementsurvivalgameplay

Video Transcript

What is going on everybody? Welcome back to another episode of Settlement Survival. I think my voice is getting better, guys. I think we're we're finally healing up here. But, uh, either way, we're back. New tech point like that. Uh, we have absolutely no clothing. That's not great. I thought there was You can't do anything with flax, right? No, it's agave. I always get that confused. I always forget. I don't know why they agave and the flax. I think just green plant and Yeah. So, um, we do have a ship coming in. The chances of them having clothing is like zero out of a million. Like, like there's no chance that they're going to have clothes on that ship. So, we have to figure out what we can do during the clothing shortage of 2026. And I don't know what I could do. I mean, I could put more people here. No, I can't actually. It's maxed out. That's why it was So, I mean, the cows are great in the beginning, 100%. But if you get an alpaca, right, then you could use the alpaca wool or the sheep. But I think linen. Yeah, linen's the best from textile mill. So if we change Hold on. So if we go processing textile mill. Yeah, we need that. Let's activate that. One of these I'll probably change to flax for next season. So, it's going to be rough for a year. But, let's get the textile mill. Let's put that. We can put it out here. We're not going to have anything to I can't put anything in there. Okay, let's get that built. We can then start feeding it flax. We'll see how much food we get. This is the first year of having the six uh fields, right? So, we'll see how much food we get from it. But the How much leather do we get? Four leather. Oh my gosh, that's it. Well, we did get 36 alpaca wool. That's pretty good. But yeah, we are just we are low on supplies for that. And the tools, we don't have anyone working here. We have what 75 tools. So, we're good on tools. Yeah, clothing is the big one. So, prioritize this. Just get it built at least. We have the planks being made. We've done 20 so far. We need another 14 here. The reed 126 read. But again, we're not even get another person on shoes. Then uh put a repair person in there just to make sure our houses are being maintained. So happiness and health need a bump, right? Food is that bump. As you can see, our food is not really piling up because people are taking it right to their houses. And this number that you see here tells us what's in accessible inventory, like the excess. Once we get this other fishing dock going, um, it'll be hopefully a little better because we did what, 530 this year here. It just I don't have the labors to really put in there. I think that's one of that's going to be a problem for me. But we do have uh 12 labors on these fields that we can pull off if we need to. Uh at some point I get rid of the gather's hut. I don't think it's really useful late game. I do now just to bump up my herbs and just kind of bring in some food. So, we have 445 food still in the red, but people are taking again, like I said, most of the food is going to their houses. What do we have over here? 216 109. I want to get this like to at least a thousand, but don't know if that's going to happen. merchants here. What do you got? Sell water. Yeah, sell it. 19 people need clothing. The fields are complete. All right. So, what do we need? We have wood, stone, ore, water. Well, there's 1,000 food. That was kind of number I was looking for. These are both give me what? About 500 each. Yeah. All right, officially all done. This is being built. If we change, if we change one of these to flax, it's 15 flax. What does it say about this? Oh, it doesn't say like fast maturing. Doesn't say fast maturing. So, it's going to take a full season, but we got food and water, right? Clothing is going to have to figure its way out. So, we got 10 leather and it's five for five. So, basically at least 10 of these people out of 21 should have clothing very soon. Now, if we have alpaca wool, we have seven. Oh, no. Is it the same number? Yeah. Five for five. Okay. This is going to be uh yeah, linen. But we don't have any flax yet. So, we could take that person off. Oh, this is done. Good. Take those people off. Put one here and one here. Actually, we don't really We don't need to do that. I'll leave them on the farms unless I feel like we need to pull them off. I'm just keeping an eye on that food cuz we are in November right now. Health and happiness is still brings down the work efficiency 10%. Get out there in that boat. You have to be in the boat. I wonder if they only use the boat if the area is of a certain amount. But we say, well, 68 we're 681 this year. We still have what? Another month. You're not even casting your rod. It fell out of your hand. Oh, she's taking the boat. Nice. Okay. All right. So, 17 need clothes. That's good. We got Oh, we got 25 alpaca wood. Al wood. Alpaca wool. That's 25 clothing. Uh, take a look. Furniture. We found 18 furniture in the water. That's funny. Um, but yeah, that's good that we have that alpaca wool, cuz that should take care of the missing clothing that we have. Once we get this up and running, it'll be fine. One field should be enough. Fuel reserves are low. Oh, we could change this. How many planks do we have? 30. Okay. Yeah, change this to domestic fuel and only use the dung that we have. We got 200 turkey. Where's all that food going? Just gone. Food obtained by slaughtering turkeys uh can be processed into meat chops. It's a raw food. I wonder if they don't maybe they don't eat it or do they cook it at home. Tools down to 54. Let's get someone in there to work on some tools. Two extra labors. We have immigrants coming in. Uh, looks like next winter. Lot of clothing, guys. Lot of clothing. Another new tech point. Five tech points available. We really should get the heating, which would be extremely helpful, but we need cut stone. I I guess at some point, guys, we got to start doing some some stuff here. Um I don't really want to Let's see. Where's this circle go? I really want this gone. I don't want to build like an industry area in a place where I'm going to put my marketplace. Like I want my marketex marketplace to go basically right here or like right here. But the circle comes right here. I can make this some industry over here. That's fine. But if we get cut stone, let's see what else we could get. Silk leather. No mill. We don't have that yet. Salt. Process feed or meat chop and salt into salted meats. Again, labors, labors, labors. Um, baskets will be useful. These people can carry more. Let me get another Can I move a building? No, not in this game, right? Let me get another knitting workshop here. Actually, we'll put two in. And we're going to get rid of this one. One's going to do baskets, one's going to do um shoes, no storage, Jordan. Add another builder for now. We're in February, so next month we will start farming. We'll get some flax coming in. We still have food left over, which is nice. Maybe I'll do two flaxs. Let's just do two flax so we have it. The food I can figure out with other sources, but the clothing, I don't have that option right now. Okay, here comes a merchant ship they got for us. Let's see. Last year this did 770. Not bad. Not bad. Uh, that one obviously we built late. Only did 57. What do you have for me? Maintenance of tools. Okay. Christmas hats, leather boots, chocolate, turkey. Okay. So, you have food. Wild vegetables. See, directly edible. It's kind of raw food. This doesn't say directly edible, which obviously would expect. It's a raw turkey. Um, all right. So, let's do obviously we'll do this 66 feathers, but we probably have more than that. Yeah, feathers. Um, 500. Yeah. See if you can get those in here ASAP. Um, all vegetables. We're going to do 60 turkeys. 60 70 transact. That's pretty good. Sell some feathers for vegetables and turkey. We'll see if you can get some more feathers in here for us before that ship leaves. All right, so we're planting. We got flax going. Two people on each. This is going to do some cut stone. We got these going once they're done. We're actually going to demo this demo this repair shop also. I definitely just built that as like Oh my gosh. Get it going now. Um just going to tuck this in here, right? Unless I unless I plan to put another research facility in there. Here. Just move this over here. Not there. I don't know why I can't relocate it. Somewhere in my brain tells me you can. I just don't. I forget how to do it. Um, all right. So, you're going to do baskets, right? Then you're Oh, we have 34 shoes. That's pretty good. A little bit of leather. See, I also hate that this road can't connect. Another reason why I get some of these buildings out of here. All right, so let's see if we go here and here. Resources. Sand pit. This sand pit over here. another little storage yard. Gather all this. How we doing here? 216 lasted here. Okay. We get more feathers. Yeah. Yeah. 127. Perfect. And this is going to be 150. No. 100. 50. Why can't I add it? Did he leave? Oh, he left. I didn't pay attention. There's no timer, right? So, this guy's just going to leave whenever he leaves. So, uh, let's do we can do this. We could I added it so you can use regular regular timber to get domestic fuel going. Uh, seven people want a new house. Okay. I hear you. Build a couple. No food. That's okay cuz we are going to be harvesting very soon. I like it when my food sources have maxed out. 44. Obviously, these are all two each. That's fine. Uh, you're going to be doing shoes. You're doing some cut stone. I forget what I was going to build that needed to cut stone. Oh, I think it was the heating. Right. Need 40 cut stone. Activate that. So, this thing is going to go. We'll put it here. So, a couple of houses up there. This row is going to be out of the circle, but everything else can be covered by the boiler room, which means they don't have to stock domestic fuel in their house anymore, which is much more efficient. If we take this road down along here, what was this? Oh, yeah, we can get rid of this. Move road. Move road. I think this is eight. Let's see. Can I do back to back on the houses? All right. I don't mind that. This is what 74% ripe. 83 91. So squash is quick. 91 on tomatoes. Okay. Yeah, let's prioritize Oh, your auto save. Um, let's prioritize the boiler room. The sand pit's going to be done soon. We'll leave this one on sand. We'll put this one to clay. So, we have both coming in. Again, I don't know why there's a random random water here, but we can put a reservoir in here if we need. might be one of my next upgrades. But we do have 700 water. So, biggest issue right now is clothing. All right. So, you're going to do clay. No extra laborers right now, guys. None. Take one off of there. Another tech point. We got three tech points. Our repair shop has been rebuilt. We can take that person off of there for right now. Mask fuel's at zero. So this does takes five timber makes it into 10 domestic fuel in six days. This is five into 10 in 15 days. Oh wow. Okay. So it's more than half the time for the same amount of domestic fuel. So in theory this is useless. I should just get another one of these. But I don't know if I could put one here. No, I can't. We'll put up here so it's more towards the town. Once this is built, we will get rid of this. Wonder how much flax we're going to get from this. Let's turn this on so she could start making some linen. We're get the advanced tailor over here. We'll get rid of the regular tailor. We'll get rid of this building and we'll move the smithy. Then this will be a nice little industry area over here. the smithy down here for now. I just want to get clear up this middle area cuz that's where my next marketplace going to go. Where is Okay, so we need river digging or no landfill, right? Yeah, this is when you can move the mountains. Okay, got it. Let's get this, right? So, we can make some bandages and some medicinal powder. Herbalist hut. I figure what I can put here. How many blocks is it? Three. I don't know of any buildings that are three by something. I could do an orchard, but I can't. I think it has to be by four. Has to be four. Okay, take it back. pull up our information again here. So, timber running low. Our stones are running low. Obviously, we're building a lot now. So, let's grab all this down here. Gather rocks. One person wants a new house. Well, we're getting four new houses over here. Boiler room still waiting for its cut stone. One extra labor. Six stone makes three cut in 10 days. 20 flax for linen. Well, they still didn't even stockpile this flax yet. So, we'll have a lot 60 planks we need. We have 38. At some point, we have to convert this back to doing planks once this one finishes. We are low on timber. What are you guys doing here? Hey, those big trees around I can cut down. Oh, uh, calm it and send it home. Oh, here we go. Transplant it. That's going to give me a bonus to regeneration on my trees. So, they're going to grow 10% faster, which is always helpful, especially early game. Three laborers. Let's get a another builder. These guys are cold. We really need this boiler room done. Get two people on the masonry workshop. Still no clothing. 20 people need clothing. 58 tools. Tools are going to run out though because we're running out of timber and iron ore. Do we get people sent down here yet? All right, they're coming down here. Chop this all up. That's good. We could do this also. Um, gather all. If you take the trees away from the gather's hut area, your numbers basically go down to zero. So, I won't do that. Immigrants coming in in about three and a half months. A little bit more timber here and some iron ore. We need planks for that advanced tailor. Cows are up to 33, which is crazy. A lot of milk coming in. A lot more dried dung, beef. Good, good, good. How do we have no food? Our crops are gone. Where's all our food? This happens when you build too fast, guys. All the food's gone. Absolutely zero's down the board. And we're heading into winter. No food. I mean, every house should have a lot of food, but man, that's six fields. 523 48. Oh, put that there. 57. though it's some other alternative food source besides our fields cuz it's not new seed acquired. What is it? Please say it's what's the one that gives you a lot, right? Yeah. 18. These are nine per grid. Nine. This is 18. That's what we needed, guys. They're basically going to get double basically get double. When they mean by grid, they do a standard field. Each one of those blocks that you see there, I believe, um is giving you nine. Now, it's going to give us 18. So, the food uh issue should be fixed coming this next season. Let's change one of these back to squash. I really shouldn't do any of this squad. Like, why waste our time with it? We're not doing salads yet, so let's just do all bees. Now, our flax is at what? 1,500. Oh, no. We don't need that. Um, yeah, we're going to do all P's. We made 40 linen. Still no clothing. 35 pieces of clothing are needed. Is this built yet? Yes, it is. Planks, please. planks. Got fish in here. We got peas in here. Tomatoes. I mean, the food's going to disappear quick. So, I also need this boiler room done. Four more cut stones. Four more and we can get the boiler room going. Did they They got all this and we have nothing to show for it. That's not great. Got the rocks. Any stone that's close? Need a bridge up here. Have all this. I want to get traveling merchant. I wish I wish I had nine stone for 7,000. Sorry, dude. You could head out. You can head out. All right. You're going to do. Guess we could just We'll stick with the iron tools. That's fine. What do we have? 55 of them. We can demo this building now. We can get rid of this building now. Eventually get rid of this once this is done. 44 pieces of clothing. do this. Three people working here. Need to bring me as much clothing as possible. As much linen, we have 56 of it. So, we have a lot of materials now. We just got to get it processed. All right. Herbos Hut's being built. Shoes. 19 shoes. We actually have 17 baskets. That's good. carrying weight plus 50 as a child. Who are you? You're a farmer. You have a basket. Oh, shoes iron tool. I wonder who goes and gets a basket. Let's see. Oh, you have a basket. You're a child, though. You're a basket, child. You're a wood cutter. You don't have a basket. Uh, let's see. Immigrants should be walking up pretty soon. Cleared this out down here pretty good. Got a little bit left to do. We're going to grab this ore. A lot of stone. Here they come. Be 12. Could be 12. Gather rocks. Gather all this. Let's send these people far. They don't freeze. Actually, we're coming out of winter, right? So, that's perfect. That is perfect. Wow, look at this. Oh, you know, the year just started. Okay, I was saying like those are low some low numbers there. We get this thing done. Please. Five days. We need 16 more planks. Here they come. To save the day. Put you guys right to work. 32 people need clothing. Okay, so we're we're slowly getting it. The last episode was a food crisis. This episode was a clothing crisis. How it begins. I feel like that's how it is every single time I play. First couple of episodes you're just scrambling 12. Welcome. Welcome in. You have a house. Your interim housing. This are all going here. What are you going to grab from here? I don't know what you guys took. And how did you just come? You just moved in and you don't have any clothing. What did you come with? Let's make some Let's do bandages. I like the bandages. Put two here. Two here. That read field has two. These need to be demoed. This needs to be finished. We'll get some We'll get this stocked up with some domestic fuel. But as you can see, clothing is still the issue and lack of food, rough clothes, two people. Okay. Oh, we need planks for this also. When we get the planks from here, we can bring them here and get this third fishing dock going. Have a merchant ship in a couple weeks. Uh, I don't have any glass bottles, nor do I need them right now. Food, food, and food. Gather plants. There you go. Get some food out of that. Prioritize this fridge, please. That's right. Our food will be fixed with this uh this crop growing. Good tech point. That's fine. Clothing is down to 34 35. Food is down to nine. Yeah, these fields instead of doing 428 last year, we're going to do probably at least 1,000. I think eight labors 114 population at 150. We can get another advisor. Utility rates still pretty good. Happiness is up there now. Health is back up there. That's good. A little bit over 2,000 in the bank. Copper W is coming along, guys. So, I want you to focus on planting trees. That's it. Plant them. I'll worry about taking them down. We have two tailor making clothing right now. This this number should go down pretty quick. This is 4 days. This is five days. It's one day less to make five clothing at the advanced tailor. Baskets, shoes. We get some bandages which we can use here. Eventually they'll show up there. These are still not destroyed. I don't know why. Why are we Why are these buildings still here? Need four more planks. Also have people going all the way over here to get some stone. There are so many resources over here. Oh, bridge is done. Look, we can come here and gather rocks. Gather all of this also. Uh oh. Did a batch of clothing pop out? Yeah, it did. 31 clothing. Every time you see mass amount of people going towards a storage, it means that whatever they wanted finally got released. Another 17 13 more people. People need food though. But food will get sorted out very soon. We get these trees out of here, please. When did all this pop up? Jeez. I know I got the uh plus 10%, but there you go. Domestic fuel is there. So all these houses now will don't need to I mean they still have some but they don't need their own domestic fuel. They should give it to the boiler room. Like this person has 44. Give that here. You don't have to worry about it. And when one person in our our cemetery wish you could click on it and see like the person's name. We still have one Feel the flax even though we still have Oh, no. Actually, we're down to 193. So, what should we do last year? 914. Probably going to have to get some more fields. Get two more. Not for this year, right? But for next year, lot of food here, guys. Lot of food required. 46 people are starving. Can we start harvesting this? Oh, here we go. We got some being harvested now. putting an extra person on each of the pea fields because I want to make sure that we get it all. We're already in August. This one's quick. Finally, these buildings got destroyed, too. Not mean to do that. All right. So, this building can now be We have clothing. We're good on clothing. 44. Get rid of that building. Let's get a another advanced tailor. We're going to go here with it. Continue down the road this way. Then we can put another building here. Whatever we choose. How's our water? Probably need another well again some at some point. These Oh, maybe we could put a well over here. Still 4 by two, man. I'll put one over here anyway. Again, I could always get rid of it, move it, build a new one. Need 60 planks. We have zero. We do have another fishing dock going, which is nice. All right, let's get this food going. Right now, we're still at zero, but each bucket is 18. And we are we're at 56 degrees. So temperature is still okay. Health is good. Happen is okay. One extra labor. Merchant ship coming in somewhere. There it is. All right. So, 19 people are starving. Still a lot of food to gather. Look at that. 1,000 peas. Yeah. Now what? That's 5,000 food on average. 966 1,000 982 971,022. Yeah. So almost 5,000. And look, nothing. Nothing in inventory. Oh, we have no Wow. And we still have seven people that need food. That's crazy. Oh my gosh. Okay, boiler room's doing its job. These people up here, sorry. You need your own food. I mean, you need your own wood. Everyone else in the circle is nice and toasty from the boiler room. Three people are still starving. Only 411. Nope. 367. All of the fields are empty, guys. Jeez. Let's see this chart. Hold on. Food. What we started with. We just got a nice bump. So let's see food stock used produced produced last year 4597 used last year 5309 we are still negative but that's why I built these other two fields hopefully we can I'm going to slow down on Oh jeez Pause the game. I forgot this guy was even here. I forgot he was even here. I have to pause. I don't want to miss. He doesn't really have anything I need. But not going to buy planks. Water sanitation. I can buy a book. Black tea. Wine. There you go. All right. Thank you. Oh, someone's got to get some nice leather shoes. Another 21 planks. We get the other advanced tailor going. That one's gone. New marketplace is going to be going in probably next next episode. So, a lot of trees to be taken down. We only have one extra labor. You may dismiss yourself. Let's do this. Cancel that and that. This I have all these people all over the place getting all these. I need them to focus on the trees in the middle. You ever get this well built? We did. They run low on water also. There you go, guys. How you feel about episode three? Clothing disaster averted for now at least. I mean, we got 145 clothing. We have 245 flax, which I feel like we should have more than that. Maybe not. I don't know. How much do we harvest? We harvested 806. Interesting. Uh, but we have a lot. We have a lot. 20 flax for four linen. How much Oh, how much linen do we have? 75. And let's see. We have 77 leather, 19, 75. Yeah, we we have plenty of materials to keep our our stock up for clothing. We do need to get more tools, though. So, we'll get some parts on tools. They'll start clearing out all these trees for us. And uh we'll see what happens in episode 4. I think it's going to be expansion episode when we expand down to the south. I'll see you guys there. Yeah. Yeah.

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