Minecraft

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Curated by: ToxifireX (318 videos)


Currently Playing: Divine Travel for Speedrunning - Using Animals and Bones to Predict the Stronghold.

I should have made more clear in the video that seeds where this is possible are still unfortunately rare. Errata: I said that turtles spawn in packs of 1-4 when they are in fact 2-5. When writing the hash (x*f(s) + z*g(s)) xor s, I read the first multiplication as addition. Initially the tables below had a non tundra animal table incorrectly labeled as tundra animals. I spelled seeeed wrong. Chapters: 0:00​ Introduction 2:16 Nether Fossil Example 6:22​ Tundra Animals Example 10:08 Tundra Animals + Ravine Example 13:34 Nether Portal Orientation 15:50 1.14 Nether Forts + Portal orientation combo 20:37 Some current results 22:12 Main idea 28:52 Animal Specifics 36:51 Fossil/Cave/Structure Specifics 44:40 Going over Everything Again My twitch: https://twitch.tv/admiral_stapler How to identify fossil types https://youtu.be/MA3u_9-4_bI How to identify portal orientation https://youtu.be/J9xcMVIj8O4 Fossil Table 0 s1: 251 50 s2: -169 192 s3: -82 -242 1 s1: 213 142 s2: -230 113 s3: 17 -255 2 s1: 142 213 s2: -255 17 s3: 113 -230 3 s1: 50 251 s2: -242 -82 s3: 192 -169 4 s1: -50 251 s2: -192 -169 s3: 242 -82 5 s1: -142 213 s2: -113 -230 s3: 255 17 6 s1: -213 142 s2: -17 -255 s3: 230 113 7 s1: -251 50 s2: 82 -242 s3: 169 192 8 s1: -251 -50 s2: 169 -192 s3: 82 242 9 s1: -213 -142 s2: 230 -113 s3: -17 255 10 s1: -142 -213 s2: 255 -17 s3: -113 230 11 s1: -50 -251 s2: 242 82 s3: -192 169 12 s1: 50 -251 s2: 192 169 s3: -242 82 13 s1: 142 -213 s2: 113 230 s3: -255 -17 14 s1: 213 -142 s2: 17 255 s3: -230 -113 15 s1: 251 -50 s2: -82 242 s3: -169 -192 Table for 0.1 at 256 blocks out in the nether: (non tundra animals) s1: 243 79 s2: -190 171 s3: -53 -250 Table for s1 with 0.1 chance and 2 distance sectors (strider, rabbit, polar bear, panda, parrot, all non tundra) 0 s1: 205 67 1 s1: 282 91 Table for s1 with 0.1 chance and 4 distance sectors (turtles) 0 s1: 186 61 1 s1: 224 73 2 s1: 262 85 3 s1: 301 98 Table for 0.07 at 256 blocks out in the nether: (tundra animals) s1: 250 56 s2: -173 188 s3: -77 -244 Table for s1 with 0.07 chance and 2 distance sectors (tundra rabbit, tundra polar bear) 0 s1: 211 47 1 s1: 289 65 Table for 0.02 at 256 blocks out in the nether: (ravine starts at 0 0) s1: 255 16 s2: -142 213 s3: -114 -229 Table for 0.14285714285714285 at 256 blocks out in the nether: (air cave starts at 0 0) s1: 231 111 s2: -212 144 s3: -19 -255 Table for 0.06666666666666667 at 256 blocks out in the nether: (water cave starts at 0 0) s1: 250 53 s2: -171 190 s3: -79 -243 Table for 0.2 at 256 blocks out in the nether: (nether cave starts at 0 0) s1: 207 150 s2: -234 104 s3: 27 -255 Table for 0.25 at 256 blocks out in the nether: (portal orientation, structure orientations) s1: 181 181 s2: -247 66 s3: 66 -247 Table for 0.05 at 256 blocks out in the nether: (big ruined portal) s1: 253 40 s2: -161 199 s3: -92 -239 Table for s1 with 0.05 chance and 4 distance sectors (big ruined portal, measuring orientation) 0 s1: 194 31 1 s1: 233 37 2 s1: 273 43 3 s1: 312 49 Forts in Pre 1.16 ++ (subtract 4 mod 8) -+ negate, subtract 3 mod 8. Answer is the 8th of the stronghold ring you are in (0 indexed).


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