Semi-Ramblomatic
Yahtzee Croshaw provides his thoughts and insights in this video essay series focused on games industry topics. New episodes every other Thursday at 10 AM CT.
65 videos · Second Wind
- Bad Hints Are Worse Than No Hints | Semi-Ramblomatic
- Can We Actually Make Exotic Weapons... Exotic? | Semi-Ramblomatic
- Yahtzee Can't Hack It | Semi-Ramblomatic
- Go Ahead, Make Me Cry | Semi-Ramblomatic
- Does Yahtzee Not Know How to Have Fun Anymore? | Semi-Ramblomatic
- Resident Evil Requiem’s Story Is Unforgivably Dumb | Semi-Ramblomatic
- Giving Up Is Underrated | Semi-Ramblomatic
- The Best Kinds of Difficulty Settings | Semi-Ramblomatic
- Yahtzee Makes a Mess | Semi-Ramblomatic
- What Makes a Good Sequel? | Semi-Ramblomatic
- The Weirdness of Powerwash Simulator | Semi-Ramblomatic
- Press F to Pay Respects to Gaming Traditions | Semi-Ramblomatic
- Every Semi-Ramblomatic 2024 - 2025 Edition
- AAA Development vs. a Bag of Chips | Semi-Ramblomatic
- Let's Talk About Cutscene Incompetence | Semi-Ramblomatic
- Good Luck Modernizing Silent Hill 1, Bloober Team | Semi-Ramblomatic
- Optional Content Isn't Really Optional | Semi-Ramblomatic
- I Love Silksong, and I Also Hate Silksong | Semi-Ramblomatic
- The Stupidity of Big Boss | Semi-Ramblomatic
- I'm Ashamed to Admit It, I Play YouTube Playables | Semi-Ramblomatic
- Enough With the Pointless Skill Trees | Semi-Ramblomatic
- A Rant About Video Game Puns | Semi-Ramblomatic
- The Slippery Slope of AI in Games | Semi-Ramblomatic
- The Standard Mario Biome Checklist Theory | Semi-Ramblomatic
- What Makes Us Care About Video Game Homes? | Semi-Ramblomatic
- Why I Hated the Story of DOOM: The Dark Ages | Semi-Ramblomatic
- Why Are Modern Games Obsessed With Parrying? | Semi-Ramblomatic
- Remakes, Remasters, and Re-Whatevers | Semi-Ramblomatic
- Oh, It's Another Roguelike | Semi-Ramblomatic
- Split Fiction’s Writing Is Bad, so Let’s Fix It | Semi-Ramblomatic
- Video Game Adaptations Need to Mind Their Manners | Semi-Ramblomatic
- The Games That Drove Me Insane | Semi-Ramblomatic
- I Was Bored, So I Did a Black Mesa Ironman Run | Semi-Ramblomatic
- Live-Service Games Ruined Crafting | Semi-Ramblomatic
- My Big Dumb Nintendo Switch 2 Predictions | Semi-Ramblomatic
- I Love VR, But It Also Makes Me Sad | Semi-Ramblomatic
- Yahtzee Finally Explores His Feelings | Semi-Ramblomatic
- Get Me Out of this Stupid Void | Semi-Ramblomatic
- I May Have Been Wrong About Some of My Favorite Games | Semi-Ramblomatic
- Symphony of the Night's UI is Fascinatingly Bad | Semi-Ramblomatic
- Breaking Down My Dislike of Strategy Games | Semi-Ramblomatic
- Silent Hill 2 and the Hidden Costs of Remakes | Semi-Ramblomatic
- The Rise of the Dad Game | Semi-Ramblomatic
- Resident Evil 4 is Stupid If You Think About It | Semi-Ramblomatic
- The Games I Like, But Don't Actually Play | Semi-Ramblomatic
- Should A Game Never Be Boring? | Semi-Ramblomatic
- Can an NPC Feel Like A Friend? | Semi-Ramblomatic
- Card Game? I've Got a World to Save! | Semi-Ramblomatic
- A Case of Soulslike Fatigue | Semi-Ramblomatic
- A Postmortem on Starstruck Vagabond | Semi-Ramblomatic
- Framing, Agency, and AAA Female Protagonists | Semi-Ramblomatic
- Could Every Video Game Happen in the Same World? | Semi-Ramblomatic
- Screw Nuance, Give Me A Memorable Villain | Semi-Ramblomatic
- Oh, That Darn Yellow Paint | Semi-Ramblomatic
- The Language of Color in Games | Semi-Ramblomatic
- The Importance of a Good Monster Introduction | Semi-Ramblomatic
- Why Truly Original Games Are So Rare | Semi-Ramblomatic
- The Moral Dilemmas that Weren't | Semi-Ramblomatic
- The Lost Art of the Tutorial Level | Semi-Ramblomatic
- An Explanation of "Post-Punk" Games | Semi-Ramblomatic
- The Rules of a Good Plot Twist | Semi-Ramblomatic
- How to Predict The Game Awards | Semi-Ramblomatic
- The Importance of an Ending | Semi-Ramblomatic
- The Rise and Fall of Video Game Titles | Semi-Ramblomatic
- The Difficulty Paradox | Semi-Ramblomatic